[Mesa-dev] [PATCH 06/14] winsys/amdgpu: add slab entry structures to amdgpu_winsys_bo
Nicolai Hähnle
nhaehnle at gmail.com
Sat Sep 17 14:46:00 UTC 2016
On 17.09.2016 15:19, Marek Olšák wrote:
> On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
>> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>>
>> Already adjust amdgpu_bo_map/unmap accordingly.
>> ---
>> src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 83 ++++++++++++++++++++-----------
>> src/gallium/winsys/amdgpu/drm/amdgpu_bo.h | 25 +++++++---
>> src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 2 +-
>> 3 files changed, 74 insertions(+), 36 deletions(-)
>>
>> diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
>> index 37a7ba1..f581d9b 100644
>> --- a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
>> +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
>> @@ -144,64 +144,70 @@ static void amdgpu_bo_remove_fences(struct amdgpu_winsys_bo *bo)
>>
>> FREE(bo->fences);
>> bo->num_fences = 0;
>> bo->max_fences = 0;
>> }
>>
>> void amdgpu_bo_destroy(struct pb_buffer *_buf)
>> {
>> struct amdgpu_winsys_bo *bo = amdgpu_winsys_bo(_buf);
>>
>> + assert(bo->bo && "must not be called for slab entries");
>> +
>> pipe_mutex_lock(bo->ws->global_bo_list_lock);
>> - LIST_DEL(&bo->global_list_item);
>> + LIST_DEL(&bo->u.real.global_list_item);
>> bo->ws->num_buffers--;
>> pipe_mutex_unlock(bo->ws->global_bo_list_lock);
>>
>> amdgpu_bo_va_op(bo->bo, 0, bo->base.size, bo->va, 0, AMDGPU_VA_OP_UNMAP);
>> - amdgpu_va_range_free(bo->va_handle);
>> + amdgpu_va_range_free(bo->u.real.va_handle);
>> amdgpu_bo_free(bo->bo);
>>
>> amdgpu_bo_remove_fences(bo);
>>
>> if (bo->initial_domain & RADEON_DOMAIN_VRAM)
>> bo->ws->allocated_vram -= align64(bo->base.size, bo->ws->info.gart_page_size);
>> else if (bo->initial_domain & RADEON_DOMAIN_GTT)
>> bo->ws->allocated_gtt -= align64(bo->base.size, bo->ws->info.gart_page_size);
>>
>> - if (bo->map_count >= 1) {
>> + if (bo->u.real.map_count >= 1) {
>> if (bo->initial_domain & RADEON_DOMAIN_VRAM)
>> bo->ws->mapped_vram -= bo->base.size;
>> else if (bo->initial_domain & RADEON_DOMAIN_GTT)
>> bo->ws->mapped_gtt -= bo->base.size;
>> }
>>
>> FREE(bo);
>> }
>>
>> static void amdgpu_bo_destroy_or_cache(struct pb_buffer *_buf)
>> {
>> struct amdgpu_winsys_bo *bo = amdgpu_winsys_bo(_buf);
>>
>> - if (bo->use_reusable_pool)
>> - pb_cache_add_buffer(&bo->cache_entry);
>> + assert(bo->bo); /* slab buffers have a separate vtbl */
>> +
>> + if (bo->u.real.use_reusable_pool)
>> + pb_cache_add_buffer(&bo->u.real.cache_entry);
>> else
>> amdgpu_bo_destroy(_buf);
>> }
>>
>> static void *amdgpu_bo_map(struct pb_buffer *buf,
>> struct radeon_winsys_cs *rcs,
>> enum pipe_transfer_usage usage)
>> {
>> struct amdgpu_winsys_bo *bo = (struct amdgpu_winsys_bo*)buf;
>> + struct amdgpu_winsys_bo *real;
>> struct amdgpu_cs *cs = (struct amdgpu_cs*)rcs;
>> int r;
>> void *cpu = NULL;
>> + uint64_t offset = 0;
>>
>> /* If it's not unsynchronized bo_map, flush CS if needed and then wait. */
>> if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
>> /* DONTBLOCK doesn't make sense with UNSYNCHRONIZED. */
>> if (usage & PIPE_TRANSFER_DONTBLOCK) {
>> if (!(usage & PIPE_TRANSFER_WRITE)) {
>> /* Mapping for read.
>> *
>> * Since we are mapping for read, we don't need to wait
>> * if the GPU is using the buffer for read too
>> @@ -265,68 +271,80 @@ static void *amdgpu_bo_map(struct pb_buffer *buf,
>> amdgpu_bo_wait((struct pb_buffer*)bo, PIPE_TIMEOUT_INFINITE,
>> RADEON_USAGE_READWRITE);
>> }
>>
>> bo->ws->buffer_wait_time += os_time_get_nano() - time;
>> }
>> }
>>
>> /* If the buffer is created from user memory, return the user pointer. */
>> if (bo->user_ptr)
>> - return bo->user_ptr;
>> + return bo->user_ptr;
>> +
>> + if (bo->bo) {
>> + real = bo;
>> + } else {
>> + real = bo->u.slab.real;
>> + offset = bo->va - real->va;
>> + }
>>
>> - r = amdgpu_bo_cpu_map(bo->bo, &cpu);
>> + r = amdgpu_bo_cpu_map(real->bo, &cpu);
>> if (r) {
>> /* Clear the cache and try again. */
>> - pb_cache_release_all_buffers(&bo->ws->bo_cache);
>> - r = amdgpu_bo_cpu_map(bo->bo, &cpu);
>> + pb_cache_release_all_buffers(&real->ws->bo_cache);
>> + r = amdgpu_bo_cpu_map(real->bo, &cpu);
>> if (r)
>> return NULL;
>> }
>>
>> - if (p_atomic_inc_return(&bo->map_count) == 1) {
>> - if (bo->initial_domain & RADEON_DOMAIN_VRAM)
>> - bo->ws->mapped_vram += bo->base.size;
>> - else if (bo->initial_domain & RADEON_DOMAIN_GTT)
>> - bo->ws->mapped_gtt += bo->base.size;
>> + if (p_atomic_inc_return(&real->u.real.map_count) == 1) {
>> + if (real->initial_domain & RADEON_DOMAIN_VRAM)
>> + real->ws->mapped_vram += real->base.size;
>> + else if (real->initial_domain & RADEON_DOMAIN_GTT)
>> + real->ws->mapped_gtt += real->base.size;
>> }
>> - return cpu;
>> + return cpu + offset;
>
> It should be: (uint8_t*)cpu + offset;
Is there really a difference between void* and uint8_t* here?
Nicolai
>
> Marek
>
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