[Mesa-dev] [PATCH 06/14] winsys/amdgpu: add slab entry structures to amdgpu_winsys_bo

Nicolai Hähnle nhaehnle at gmail.com
Sat Sep 17 14:46:00 UTC 2016


On 17.09.2016 15:19, Marek Olšák wrote:
> On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
>> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>>
>> Already adjust amdgpu_bo_map/unmap accordingly.
>> ---
>>  src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 83 ++++++++++++++++++++-----------
>>  src/gallium/winsys/amdgpu/drm/amdgpu_bo.h | 25 +++++++---
>>  src/gallium/winsys/amdgpu/drm/amdgpu_cs.c |  2 +-
>>  3 files changed, 74 insertions(+), 36 deletions(-)
>>
>> diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
>> index 37a7ba1..f581d9b 100644
>> --- a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
>> +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
>> @@ -144,64 +144,70 @@ static void amdgpu_bo_remove_fences(struct amdgpu_winsys_bo *bo)
>>
>>     FREE(bo->fences);
>>     bo->num_fences = 0;
>>     bo->max_fences = 0;
>>  }
>>
>>  void amdgpu_bo_destroy(struct pb_buffer *_buf)
>>  {
>>     struct amdgpu_winsys_bo *bo = amdgpu_winsys_bo(_buf);
>>
>> +   assert(bo->bo && "must not be called for slab entries");
>> +
>>     pipe_mutex_lock(bo->ws->global_bo_list_lock);
>> -   LIST_DEL(&bo->global_list_item);
>> +   LIST_DEL(&bo->u.real.global_list_item);
>>     bo->ws->num_buffers--;
>>     pipe_mutex_unlock(bo->ws->global_bo_list_lock);
>>
>>     amdgpu_bo_va_op(bo->bo, 0, bo->base.size, bo->va, 0, AMDGPU_VA_OP_UNMAP);
>> -   amdgpu_va_range_free(bo->va_handle);
>> +   amdgpu_va_range_free(bo->u.real.va_handle);
>>     amdgpu_bo_free(bo->bo);
>>
>>     amdgpu_bo_remove_fences(bo);
>>
>>     if (bo->initial_domain & RADEON_DOMAIN_VRAM)
>>        bo->ws->allocated_vram -= align64(bo->base.size, bo->ws->info.gart_page_size);
>>     else if (bo->initial_domain & RADEON_DOMAIN_GTT)
>>        bo->ws->allocated_gtt -= align64(bo->base.size, bo->ws->info.gart_page_size);
>>
>> -   if (bo->map_count >= 1) {
>> +   if (bo->u.real.map_count >= 1) {
>>        if (bo->initial_domain & RADEON_DOMAIN_VRAM)
>>           bo->ws->mapped_vram -= bo->base.size;
>>        else if (bo->initial_domain & RADEON_DOMAIN_GTT)
>>           bo->ws->mapped_gtt -= bo->base.size;
>>     }
>>
>>     FREE(bo);
>>  }
>>
>>  static void amdgpu_bo_destroy_or_cache(struct pb_buffer *_buf)
>>  {
>>     struct amdgpu_winsys_bo *bo = amdgpu_winsys_bo(_buf);
>>
>> -   if (bo->use_reusable_pool)
>> -      pb_cache_add_buffer(&bo->cache_entry);
>> +   assert(bo->bo); /* slab buffers have a separate vtbl */
>> +
>> +   if (bo->u.real.use_reusable_pool)
>> +      pb_cache_add_buffer(&bo->u.real.cache_entry);
>>     else
>>        amdgpu_bo_destroy(_buf);
>>  }
>>
>>  static void *amdgpu_bo_map(struct pb_buffer *buf,
>>                             struct radeon_winsys_cs *rcs,
>>                             enum pipe_transfer_usage usage)
>>  {
>>     struct amdgpu_winsys_bo *bo = (struct amdgpu_winsys_bo*)buf;
>> +   struct amdgpu_winsys_bo *real;
>>     struct amdgpu_cs *cs = (struct amdgpu_cs*)rcs;
>>     int r;
>>     void *cpu = NULL;
>> +   uint64_t offset = 0;
>>
>>     /* If it's not unsynchronized bo_map, flush CS if needed and then wait. */
>>     if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
>>        /* DONTBLOCK doesn't make sense with UNSYNCHRONIZED. */
>>        if (usage & PIPE_TRANSFER_DONTBLOCK) {
>>           if (!(usage & PIPE_TRANSFER_WRITE)) {
>>              /* Mapping for read.
>>               *
>>               * Since we are mapping for read, we don't need to wait
>>               * if the GPU is using the buffer for read too
>> @@ -265,68 +271,80 @@ static void *amdgpu_bo_map(struct pb_buffer *buf,
>>              amdgpu_bo_wait((struct pb_buffer*)bo, PIPE_TIMEOUT_INFINITE,
>>                             RADEON_USAGE_READWRITE);
>>           }
>>
>>           bo->ws->buffer_wait_time += os_time_get_nano() - time;
>>        }
>>     }
>>
>>     /* If the buffer is created from user memory, return the user pointer. */
>>     if (bo->user_ptr)
>> -       return bo->user_ptr;
>> +      return bo->user_ptr;
>> +
>> +   if (bo->bo) {
>> +      real = bo;
>> +   } else {
>> +      real = bo->u.slab.real;
>> +      offset = bo->va - real->va;
>> +   }
>>
>> -   r = amdgpu_bo_cpu_map(bo->bo, &cpu);
>> +   r = amdgpu_bo_cpu_map(real->bo, &cpu);
>>     if (r) {
>>        /* Clear the cache and try again. */
>> -      pb_cache_release_all_buffers(&bo->ws->bo_cache);
>> -      r = amdgpu_bo_cpu_map(bo->bo, &cpu);
>> +      pb_cache_release_all_buffers(&real->ws->bo_cache);
>> +      r = amdgpu_bo_cpu_map(real->bo, &cpu);
>>        if (r)
>>           return NULL;
>>     }
>>
>> -   if (p_atomic_inc_return(&bo->map_count) == 1) {
>> -      if (bo->initial_domain & RADEON_DOMAIN_VRAM)
>> -         bo->ws->mapped_vram += bo->base.size;
>> -      else if (bo->initial_domain & RADEON_DOMAIN_GTT)
>> -         bo->ws->mapped_gtt += bo->base.size;
>> +   if (p_atomic_inc_return(&real->u.real.map_count) == 1) {
>> +      if (real->initial_domain & RADEON_DOMAIN_VRAM)
>> +         real->ws->mapped_vram += real->base.size;
>> +      else if (real->initial_domain & RADEON_DOMAIN_GTT)
>> +         real->ws->mapped_gtt += real->base.size;
>>     }
>> -   return cpu;
>> +   return cpu + offset;
>
> It should be: (uint8_t*)cpu + offset;

Is there really a difference between void* and uint8_t* here?

Nicolai

>
> Marek
>


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