[Mesa-dev] [PATCH 1/3] anv: device: calculate compute thread numbers using subslices numbers
Lionel Landwerlin
llandwerlin at gmail.com
Wed Sep 21 00:09:29 UTC 2016
On Tue, 2016-09-20 at 16:48 -0700, Kenneth Graunke wrote:
> On Friday, September 9, 2016 11:45:07 AM PDT Lionel Landwerlin wrote:
> [snip]
> >
> > diff --git a/src/intel/vulkan/anv_private.h
> > b/src/intel/vulkan/anv_private.h
> > index 99b3acf..aa9be69 100644
> > --- a/src/intel/vulkan/anv_private.h
> > +++ b/src/intel/vulkan/anv_private.h
> > @@ -569,6 +569,20 @@ struct anv_physical_device {
> > struct isl_device isl_dev;
> > int cmd_parser_version
> > ;
> >
> > + uint32_t eu_total;
> > + uint32_t subslice_total;
> > +
> > + /**
> > + * Platform specific constants containing the maximum number
> > of threads
> > + * for each pipeline stage.
> > + */
> > + uint32_t max_vs_threads;
> > + uint32_t max_hs_threads;
> > + uint32_t max_ds_threads;
> > + uint32_t max_gs_threads;
> > + uint32_t max_wm_threads;
> > + uint32_t max_cs_threads;
> > +
>
> One idea we've had for a while is to make a gen_device_info struct
> which is mutable, and initialize it from the static const ones we
> currently have. But, then mutate the max_*_threads and other fields.
Thanks. Thought the same, but figured there was a reason for not doing
that.
I'll give it a try.
>
> In GL, we've got a couple bugs on Cherryview currently because we
> have two copies of it, and some places use brw->* (the updated copy)
> and others use devinfo->* (the static const copy)...and they're not
> the same. Just mutating gen_device_info would fix this, by having
> only one copy for everybody.
>
> Anyway, I think we could do that as a later cleanup if you like.
>
> Thanks for fixing this! As is, these three are:
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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