[Mesa-dev] [PATCH 00/15] Compile GLSL to ir_builder
Ian Romanick
idr at freedesktop.org
Thu Sep 22 11:00:05 UTC 2016
On 09/21/2016 10:29 PM, Kenneth Graunke wrote:
> Hi Ian,
>
> I just sent out a four patch series that I think will accomplish a lot
> of what you were trying to do with the "do post-link optimizations, but
> only for built-ins" patches. But it deletes code.
>
> https://lists.freedesktop.org/archives/mesa-dev/2016-September/129437.html
>
> I'd been playing with this on and off for a few years, but there were
> a few functional regressions I hadn't solved, and I wasn't sure about
> the minor shader-db regressions. Everything works now though.
Yeah... I've observed some weirdness on Jenkins with the bits that you
reviewed. I'm trying to assess that and get those landed. After that,
I will try to rebase the rest of this series on your series.
> --Ken
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