[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 22 17:47:17 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97879

--- Comment #11 from Gregor Münch <gr.muench at gmail.com> ---
Experiencing same problem with Radeon HD 7970 Mesa Git radeonsi, LLVM Git,
Linux 4.8 rc6.

The Hangs are always there when:
-start of the match 5-7sec
-multiple times within the 1st minute of the game, up to 10sec per stall
-upon the first explosion
-upon a new player, with a new car spawns
-opening option menu
-end of the game, where the results are displayed

Especially in the begin, you see a lot of blurrish textures. Ground textures,
decals of the car, blurry "psyonix" advertisements.
The grass looks like in a cell shading game, (wrong shader applied?)

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