[Mesa-dev] [PATCH 1/8] svga: eliminate unneeded gotos in svga_validate_surface_view()
Brian Paul
brianp at vmware.com
Fri Sep 23 15:48:11 UTC 2016
---
src/gallium/drivers/svga/svga_surface.c | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 7cc7ef1..91bd4ca 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -426,14 +426,12 @@ svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s)
"same resource used in shaderResource and renderTarget 0x%x\n",
s->handle);
s = create_backed_surface_view(svga, s);
- if (!s)
- goto done;
-
+ /* s may be null here if the function failed */
break;
}
}
- if (s->view_id == SVGA3D_INVALID_ID) {
+ if (s && s->view_id == SVGA3D_INVALID_ID) {
SVGA3dResourceType resType;
SVGA3dRenderTargetViewDesc desc;
@@ -478,11 +476,10 @@ svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s)
if (ret != PIPE_OK) {
util_bitmask_clear(svga->surface_view_id_bm, s->view_id);
s->view_id = SVGA3D_INVALID_ID;
- goto done;
+ s = NULL;
}
}
-done:
SVGA_STATS_TIME_POP(svga_sws(svga));
return &s->base;
--
1.9.1
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