[Mesa-dev] [PATCH 52/88] mesa: extend LinkShader function to include cache fallback param
Timothy Arceri
timothy.arceri at collabora.com
Sat Sep 24 05:25:33 UTC 2016
This allows up to skip certain linking tasks such as building the
resource list when we are falling back to a full compile after a
cache miss.
---
src/mesa/drivers/dri/i965/brw_link.cpp | 3 ++-
src/mesa/drivers/dri/i965/brw_shader.h | 4 +++-
src/mesa/main/dd.h | 3 ++-
src/mesa/program/ir_to_mesa.cpp | 5 +++--
src/mesa/program/ir_to_mesa.h | 4 +++-
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 3 ++-
src/mesa/state_tracker/st_glsl_to_tgsi.h | 4 +++-
7 files changed, 18 insertions(+), 8 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index e7d2106..ca00f07 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -211,7 +211,8 @@ brw_new_shader(gl_shader_stage stage)
}
extern "C" GLboolean
-brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
+brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg,
+ bool is_cache_fallback)
{
struct brw_context *brw = brw_context(ctx);
const struct brw_compiler *compiler = brw->screen->compiler;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index ba2404a..3fa0b59 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -279,7 +279,9 @@ bool brw_cs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
-GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+GLboolean
+brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog,
+ bool is_cache_fallback);
struct gl_linked_shader *brw_new_shader(gl_shader_stage stage);
unsigned tesslevel_outer_components(GLenum tes_primitive_mode);
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 257dc10..2303d93 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -514,7 +514,8 @@ struct dd_function_table {
* own transformations on it for the purposes of code generation.
*/
GLboolean (*LinkShader)(struct gl_context *ctx,
- struct gl_shader_program *shader);
+ struct gl_shader_program *shader,
+ bool is_cache_fallback);
/*@}*/
/**
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 0859dd2..d71173f 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2962,7 +2962,8 @@ extern "C" {
* code lowering and other optimizations.
*/
GLboolean
-_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
+_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog,
+ bool is_cache_fallback)
{
assert(prog->LinkStatus);
@@ -3077,7 +3078,7 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog,
return;
if (prog->LinkStatus) {
- if (!ctx->Driver.LinkShader(ctx, prog)) {
+ if (!ctx->Driver.LinkShader(ctx, prog, is_cache_fallback)) {
prog->LinkStatus = GL_FALSE;
}
}
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index 54d98a8..7a8c9f0 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -37,7 +37,9 @@ void _mesa_glsl_link_shader(struct gl_context *ctx,
struct gl_shader_program *prog,
bool is_shader_cache);
-GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+GLboolean
+_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog,
+ bool is_cache_fallback);
void
_mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 507a782..2c7533e 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6842,7 +6842,8 @@ extern "C" {
* with code lowering and other optimizations.
*/
GLboolean
-st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
+st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog,
+ bool is_cache_fallback)
{
struct pipe_screen *pscreen = ctx->st->pipe->screen;
assert(prog->LinkStatus);
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.h b/src/mesa/state_tracker/st_glsl_to_tgsi.h
index 0f485fb..231ed1f 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.h
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.h
@@ -56,7 +56,9 @@ enum pipe_error st_translate_program(
void free_glsl_to_tgsi_visitor(struct glsl_to_tgsi_visitor *v);
-GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+GLboolean
+st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog,
+ bool is_cache_fallback);
void
st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi,
--
2.7.4
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