[Mesa-dev] [PATCH 10/30] egl/dri2: rework dri2_make_current code flow
Eric Engestrom
eric at engestrom.ch
Sun Sep 25 03:24:01 UTC 2016
On Thu, Aug 25, 2016 at 05:18:32PM +0100, Emil Velikov wrote:
> From: Emil Velikov <emil.velikov at collabora.com>
>
> Duplicate a few lines at the expense of making the code-flow clearer
> while adding a few extra comments ;-)
>
> Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
> ---
>
> It makes things clearer the way on this end, but if people have better
> suggestions I would love to hear them.
>
> Emil
> ---
> src/egl/drivers/dri2/egl_dri2.c | 43 ++++++++++++++++++++++-------------------
> 1 file changed, 23 insertions(+), 20 deletions(-)
>
> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
> index a481236..d53c9b9 100644
> --- a/src/egl/drivers/dri2/egl_dri2.c
> +++ b/src/egl/drivers/dri2/egl_dri2.c
> @@ -1248,11 +1248,12 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
> struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
> struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
> _EGLContext *old_ctx;
> + _EGLDisplay *old_disp = NULL;
> _EGLSurface *old_dsurf, *old_rsurf;
> _EGLSurface *tmp_dsurf, *tmp_rsurf;
> - __DRIdrawable *ddraw, *rdraw;
> - __DRIcontext *cctx;
> - EGLBoolean unbind;
> + __DRIdrawable *ddraw = (dsurf) ? dri2_dpy->vtbl->get_dri_drawable(dsurf) : NULL;
> + __DRIdrawable *rdraw = (rsurf) ? dri2_dpy->vtbl->get_dri_drawable(rsurf) : NULL;
> + __DRIcontext *cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL;
>
> if (!dri2_dpy)
> return _eglError(EGL_NOT_INITIALIZED, "eglMakeCurrent");
> @@ -1263,32 +1264,34 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
> return EGL_FALSE;
> }
>
> - /* flush before context switch */
> - if (old_ctx)
> - dri2_drv->glFlush();
> -
> - ddraw = (dsurf) ? dri2_dpy->vtbl->get_dri_drawable(dsurf) : NULL;
> - rdraw = (rsurf) ? dri2_dpy->vtbl->get_dri_drawable(rsurf) : NULL;
> - cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL;
> -
> if (old_ctx) {
> __DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context;
> +
> + /* flush before context switch */
> + dri2_drv->glFlush();
> dri2_dpy->core->unbindContext(old_cctx);
> +
> + /* Keep track of the old dpy as we'll need it for resource cleanup */
> + old_disp = old_ctx->Resource.Display;
> }
>
> - unbind = (cctx == NULL && ddraw == NULL && rdraw == NULL);
> + /* There's no new ctx to bind, so just destroy the old resources */
> + if (cctx == NULL) {
> + dri2_destroy_surface(drv, disp, old_dsurf);
> + dri2_destroy_surface(drv, disp, old_rsurf);
> + dri2_destroy_context(drv, disp, old_ctx);
> + dri2_display_release(old_disp);
>
> - if (unbind || dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
> + return EGL_TRUE;
> + }
> + if (dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
I'm pretty sure dropping `unbind` changes the behaviour, which means
this isn't just a refactor.
(Also, nit: the grouping on that diff would have been better if you had
left an empty line between the two `if` :)
> dri2_destroy_surface(drv, disp, old_dsurf);
> dri2_destroy_surface(drv, disp, old_rsurf);
> + dri2_destroy_context(drv, disp, old_ctx);
> + dri2_display_release(old_disp);
I think `dri2_display_release()` needs to be in an `if (old_disp)` (or
`if (old_ctx)`, they're equivalent at this point), as it will
dereference old_disp.
Cheers,
Eric
>
> - if (!unbind)
> - dri2_dpy->ref_count++;
> - if (old_ctx) {
> - EGLDisplay old_disp = _eglGetDisplayHandle(old_ctx->Resource.Display);
> - dri2_destroy_context(drv, disp, old_ctx);
> - dri2_display_release(old_disp);
> - }
> + /* Refcount the new dpy */
> + dri2_dpy->ref_count++;
>
> return EGL_TRUE;
> } else {
> --
> 2.9.0
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