[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 26 18:07:54 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97879

--- Comment #21 from Silvan Jegen <s.jegen at gmail.com> ---
(In reply to Eero Tamminen from comment #20)
> Best would be to do (e.g. from SSH console):
>   # perf record -a
>   ^C
> 
> During the game freeze.

I have a dual screen setup and ran 'perf record -a' on a terminal on the screen
that the game was not running on. I captured events for a short amount of time
during which the game was mostly stalling/freezing.


> And provide profile report here:
>   # perf report
> 
> (+ install debug symbols for anything that misses symbols in the report.)

I uploaded the perf report.

Most of the CPU time seems to be spent in RocketLeague itself for which there
are no symbols available.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160926/663cdcab/attachment.html>


More information about the mesa-dev mailing list