[Mesa-dev] [PATCH 2/7] egl: Fix truncation error in _eglParseSyncAttribList64
Chad Versace
chadversary at chromium.org
Wed Sep 28 06:28:04 UTC 2016
The function stores EGLAttrib values in EGLint variables. On 64-bit
systems, this truncated the values.
Cc: mesa-stable at lists.freedesktop.org
---
src/egl/main/eglsync.c | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/egl/main/eglsync.c b/src/egl/main/eglsync.c
index 33625e9..f325031 100644
--- a/src/egl/main/eglsync.c
+++ b/src/egl/main/eglsync.c
@@ -26,6 +26,7 @@
**************************************************************************/
+#include <inttypes.h>
#include <string.h>
#include "eglsync.h"
@@ -75,8 +76,8 @@ _eglParseSyncAttribList64(_EGLSync *sync, const EGLAttrib *attrib_list)
return EGL_SUCCESS;
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
- EGLint attr = attrib_list[i++];
- EGLint val = attrib_list[i];
+ EGLAttrib attr = attrib_list[i++];
+ EGLAttrib val = attrib_list[i];
switch (attr) {
case EGL_CL_EVENT_HANDLE_KHR:
@@ -92,7 +93,7 @@ _eglParseSyncAttribList64(_EGLSync *sync, const EGLAttrib *attrib_list)
}
if (err != EGL_SUCCESS) {
- _eglLog(_EGL_DEBUG, "bad sync attribute 0x%04x", attr);
+ _eglLog(_EGL_DEBUG, "bad sync attribute 0x%" PRIxPTR, attr);
break;
}
}
--
2.10.0
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