[Mesa-dev] [PATCH 2/3] glx: return GL_FALSE from glx_screen_init where applicable.
Emil Velikov
emil.l.velikov at gmail.com
Fri Sep 30 10:01:27 UTC 2016
From: Emil Velikov <emil.velikov at collabora.com>
Return GL_FALSE if we fail to find any fb/visual configs, otherwise we
end up with all sorts of chaos further down the GLX stack.
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/glx/glxext.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 4c03011..869e1a6 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -741,8 +741,11 @@ glx_screen_init(struct glx_screen *psc,
psc->dpy = priv->dpy;
psc->display = priv;
- getVisualConfigs(psc, priv, screen);
- getFBConfigs(psc, priv, screen);
+ if (!getVisualConfigs(psc, priv, screen))
+ return GL_FALSE;
+
+ if (!getFBConfigs(psc, priv, screen))
+ return GL_FALSE;
return GL_TRUE;
}
--
2.9.3
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