[Mesa-dev] [PATCH 1/9] gallium: decrease the size of pipe_rasterizer_state - 36 -> 32 bytes
Marek Olšák
maraeo at gmail.com
Sun Apr 2 18:00:22 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/include/pipe/p_state.h | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index ce19b92..5d995dc 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -151,21 +151,27 @@ struct pipe_rasterizer_state
* This applies to both user clip planes and shader clip distances.
* Note that if the bound shader exports any clip distances, these
* replace all user clip planes, and clip half-spaces enabled here
* but not written by the shader count as disabled.
*/
unsigned clip_plane_enable:PIPE_MAX_CLIP_PLANES;
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
- uint32_t sprite_coord_enable; /* referring to 32 TEXCOORD/GENERIC inputs */
+ /**
+ * Replace the given TEXCOORD inputs with point coordinates, max. 8 inputs.
+ * If TEXCOORD (including PCOORD) are unsupported, replace GENERIC inputs
+ * instead. Max. 9 inputs: 8x GENERIC to emulate TEXCOORD, and 1x GENERIC
+ * to emulate PCOORD.
+ */
+ uint16_t sprite_coord_enable; /* 0-7: TEXCOORD/GENERIC, 8: PCOORD */
float line_width;
float point_size; /**< used when no per-vertex size */
float offset_units;
float offset_scale;
float offset_clamp;
};
struct pipe_poly_stipple
--
2.7.4
More information about the mesa-dev
mailing list