[Mesa-dev] [PATCH 4/9] gallium: decrease the size of pipe_surface - 48 -> 40 bytes
Marek Olšák
maraeo at gmail.com
Sun Apr 2 18:00:25 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/include/pipe/p_state.h | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 62f5192..a4692b6 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -400,29 +400,28 @@ union pipe_surface_desc {
} buf;
};
/**
* A view into a texture that can be bound to a color render target /
* depth stencil attachment point.
*/
struct pipe_surface
{
struct pipe_reference reference;
+ enum pipe_format format:16;
+ unsigned writable:1; /**< writable shader resource */
struct pipe_resource *texture; /**< resource into which this is a view */
struct pipe_context *context; /**< context this surface belongs to */
- enum pipe_format format;
/* XXX width/height should be removed */
- unsigned width; /**< logical width in pixels */
- unsigned height; /**< logical height in pixels */
-
- unsigned writable:1; /**< writable shader resource */
+ uint16_t width; /**< logical width in pixels */
+ uint16_t height; /**< logical height in pixels */
union pipe_surface_desc u;
};
/**
* A view into a texture that can be bound to a shader stage.
*/
struct pipe_sampler_view
{
--
2.7.4
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