[Mesa-dev] [PATCH 1/2] radv/ac: round cube array coordinate before fixup.
Dave Airlie
airlied at gmail.com
Mon Apr 3 03:46:35 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This fixes:
dEQP-VK.glsl.texture_functions.texture.samplercubearray*
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/common/ac_nir_to_llvm.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 6985371..adba539 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4237,6 +4237,8 @@ static void visit_tex(struct nir_to_llvm_context *ctx, nir_tex_instr *instr)
}
if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
+ if (instr->is_array && instr->op != nir_texop_lod)
+ coords[3] = apply_round_slice(ctx, coords[3]);
for (chan = 0; chan < instr->coord_components; chan++)
coords[chan] = to_float(ctx, coords[chan]);
if (instr->coord_components == 3)
@@ -4264,7 +4266,9 @@ static void visit_tex(struct nir_to_llvm_context *ctx, nir_tex_instr *instr)
}
if (instr->coord_components > 2) {
/* This seems like a bit of a hack - but it passes Vulkan CTS with it */
- if (instr->sampler_dim != GLSL_SAMPLER_DIM_3D && instr->op != nir_texop_txf) {
+ if (instr->sampler_dim != GLSL_SAMPLER_DIM_3D &&
+ instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE &&
+ instr->op != nir_texop_txf) {
coords[2] = apply_round_slice(ctx, coords[2]);
}
address[count++] = coords[2];
--
2.7.4
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