[Mesa-dev] [PATCH 03/53] i965: Make sure we don't use CPU maps for the scanout buffer.
Chris Wilson
chris at chris-wilson.co.uk
Wed Apr 5 09:20:49 UTC 2017
On Tue, Apr 04, 2017 at 05:09:53PM -0700, Kenneth Graunke wrote:
> Using an incoherent CPU map on the active scanout buffer is really
> sketchy - we may need extra flushing via GEM_SW_FINISH, or using
> drmModeDirtyFB() and kernel commit a6a7cc4b7db6d (4.10+).
>
> Chris suggests "never ever do that", which seems like a wise plan!
>
> intel_miptree_map_raw() uses CPU maps on linear buffers.
>
> Having a linear scanout buffer should be really rare, and mapping the
> front buffer should be similarly rare. Together, it should basically
> never happen. But, in case it does somehow...make sure that mapping
> the scanout buffer always goes through an uncached GTT map.
> ---
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> index 467ada5079b..272eb49867e 100644
> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> @@ -2460,7 +2460,7 @@ intel_miptree_map_raw(struct brw_context *brw, struct intel_mipmap_tree *mt)
> if (drm_intel_bo_references(brw->batch.bo, bo))
> intel_batchbuffer_flush(brw);
>
> - if (mt->tiling != I915_TILING_NONE)
> + if (mt->tiling != I915_TILING_NONE || mt->is_scanout)
> brw_bo_map_gtt(brw, bo, "miptree");
> else
> brw_bo_map(brw, bo, true, "miptree");
If bo map remains the CPU only variant, can you put an assert in it that
it never sees a a scanout? Hmm. I guess you don't track scanout buffers
at that level yet?
A good starting point might be a comment instead, brw_bo_map:
/*
* brw_bo_map() uses a WB mmaping of the buffer's backing storage. It
* will utilize the CPU cache even if the buffer is incoherent with the
* GPU (i.e. any writes will be stored in the cache and not flushed to
* memory and so will be invisible to the GPU or display engine). This
* is the majority of buffers on a !llc machine, but even on a llc
* almost all scanouts are incoherent with the CPU. A WB write into the
* backing storage of the current scanout will not be immediately
* visible on the screen. The transfer from cache to screen is slow and
* indeterministic causing visible glitching on the screen. Never use
* this WB mapping for writes to an active scanout (reads are fine, so
* long as cache consistency is maintained).
*/
Another caveat it will be extremely useful if we can drop the guarantee
that all backing storage (bo) will be CPU accessible. A wayland
compositor + gbm could allocate all framebuffers from stolen -- it's
an issue of protocol, both parties must be aware that certain bo are not
first class.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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