[Mesa-dev] [PATCH 2/3] glsl: disable cache if MESA_EXTENSION_OVERRIDE is set
Timothy Arceri
tarceri at itsqueeze.com
Thu Apr 6 10:35:02 UTC 2017
On 05/04/17 19:58, Nicolai Hähnle wrote:
> On 05.04.2017 05:56, Timothy Arceri wrote:
>> In the following patch we will stop pre-processing shaders before
>> hashing them, so we just disable the cache if MESA_EXTENSION_OVERRIDE
>> is set.
>
> Why can't you add the value of MESA_EXTENSION_OVERRIDE to the hash of
> shaders?
I could but env vars are normally temporary or experimental things, I
wasn't sure we would really want these added to the cache, if you prefer
I can change it.
>
> Cheers,
> Nicolai
>
>>
>> Tested-by: Grazvydas Ignotas <notasas at gmail.com>
>> ---
>> src/util/disk_cache.c | 9 +++++++++
>> 1 file changed, 9 insertions(+)
>>
>> diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
>> index d9de8ef..dc883a3 100644
>> --- a/src/util/disk_cache.c
>> +++ b/src/util/disk_cache.c
>> @@ -167,20 +167,29 @@ disk_cache_create(const char *gpu_name, const
>> char *timestamp)
>> {
>> void *local;
>> struct disk_cache *cache = NULL;
>> char *path, *max_size_str;
>> uint64_t max_size;
>> int fd = -1;
>> struct stat sb;
>> struct statvfs vfs = { 0 };
>> size_t size;
>>
>> + /* We no longer pre-process shaders before hashing them so disable
>> the
>> + * cache if extensions are overridden.
>> + *
>> + * Note: Versions are part of the linked programs hash so we don't
>> need
>> + * to worry about those here.
>> + */
>> + if (getenv("MESA_EXTENSION_OVERRIDE"))
>> + return NULL;
>> +
>> /* If running as a users other than the real user disable cache */
>> if (geteuid() != getuid())
>> return NULL;
>>
>> /* A ralloc context for transient data during this invocation. */
>> local = ralloc_context(NULL);
>> if (local == NULL)
>> goto fail;
>>
>> /* At user request, disable shader cache entirely. */
>>
>
>
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