[Mesa-dev] [Bug 100580] Adding unreachable "return" and "continue" in a GLSL shader leads to different image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 6 14:53:48 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=100580
Roland Scheidegger <sroland at vmware.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Drivers/Gallium/radeonsi |Mesa core
Resolution|--- |FIXED
QA Contact|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
|.org |org
Status|NEW |RESOLVED
Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
|.org |org
--- Comment #6 from Roland Scheidegger <sroland at vmware.com> ---
FWIW I could reproduce this with a slightly older mesa git version with
llvmpipe, whereas it seems to work now. Maybe the patch mentioned in
https://bugs.freedesktop.org/show_bug.cgi?id=100303 fixed this, or it was some
other change.
So I think this is probably not radeon specific, but just fixed already,
closing.
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