[Mesa-dev] [Bug 100580] Adding unreachable "return" and "continue" in a GLSL shader leads to different image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 6 14:53:48 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100580

Roland Scheidegger <sroland at vmware.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|Drivers/Gallium/radeonsi    |Mesa core
         Resolution|---                         |FIXED
         QA Contact|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org
             Status|NEW                         |RESOLVED
           Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org

--- Comment #6 from Roland Scheidegger <sroland at vmware.com> ---
FWIW I could reproduce this with a slightly older mesa git version with
llvmpipe, whereas it seems to work now. Maybe the patch mentioned in
https://bugs.freedesktop.org/show_bug.cgi?id=100303 fixed this, or it was some
other change.
So I think this is probably not radeon specific, but just fixed already,
closing.

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