[Mesa-dev] [PATCH 5/9] radeon: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
tarceri at itsqueeze.com
Sat Apr 8 01:04:36 UTC 2017
This avoids locking in the reference calls and fixes a leak after the
RefCount initialisation was change from 0 to 1.
Fixes: 32141e53d1520 (mesa: tidy up renderbuffer RefCount initialisation)
---
src/mesa/drivers/dri/radeon/radeon_screen.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 0690134..fab2eea 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -670,49 +670,49 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv,
if (mesaVis->redBits == 5)
rgbFormat = _mesa_little_endian() ? MESA_FORMAT_B5G6R5_UNORM : MESA_FORMAT_R5G6B5_UNORM;
else if (mesaVis->alphaBits == 0)
rgbFormat = _mesa_little_endian() ? MESA_FORMAT_B8G8R8X8_UNORM : MESA_FORMAT_X8R8G8B8_UNORM;
else
rgbFormat = _mesa_little_endian() ? MESA_FORMAT_B8G8R8A8_UNORM : MESA_FORMAT_A8R8G8B8_UNORM;
/* front color renderbuffer */
rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
- _mesa_add_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base.Base);
+ _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base.Base);
rfb->color_rb[0]->has_surface = 1;
/* back color renderbuffer */
if (mesaVis->doubleBufferMode) {
rfb->color_rb[1] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
- _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base);
+ _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base);
rfb->color_rb[1]->has_surface = 1;
}
if (mesaVis->depthBits == 24) {
if (mesaVis->stencilBits == 8) {
struct radeon_renderbuffer *depthStencilRb =
radeon_create_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT, driDrawPriv);
- _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base);
+ _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base);
_mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base.Base);
depthStencilRb->has_surface = screen->depthHasSurface;
} else {
/* depth renderbuffer */
struct radeon_renderbuffer *depth =
radeon_create_renderbuffer(MESA_FORMAT_Z24_UNORM_X8_UINT, driDrawPriv);
- _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
+ _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
depth->has_surface = screen->depthHasSurface;
}
} else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct radeon_renderbuffer *depth =
radeon_create_renderbuffer(MESA_FORMAT_Z_UNORM16, driDrawPriv);
- _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
+ _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
depth->has_surface = screen->depthHasSurface;
}
_swrast_add_soft_renderbuffers(&rfb->base,
GL_FALSE, /* color */
swDepth,
swStencil,
swAccum,
swAlpha,
GL_FALSE /* aux */);
--
2.9.3
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