[Mesa-dev] [RFC PATCH 01/26] mesa: add ARB_bindless_texture to the extensions list

Ilia Mirkin imirkin at alum.mit.edu
Tue Apr 11 16:58:56 UTC 2017


On Tue, Apr 11, 2017 at 12:48 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> This is required for the following GLSL bits.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/mesa/main/extensions_table.h | 1 +
>  src/mesa/main/mtypes.h           | 1 +
>  2 files changed, 2 insertions(+)
>
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index d11cb0f150..1855190789 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -34,6 +34,7 @@ EXT(ARB_ES3_2_compatibility                 , ARB_ES3_2_compatibility
>  EXT(ARB_ES3_compatibility                   , ARB_ES3_compatibility                  , GLL, GLC,  x ,  x , 2012)
>  EXT(ARB_arrays_of_arrays                    , ARB_arrays_of_arrays                   , GLL, GLC,  x ,  x , 2012)
>  EXT(ARB_base_instance                       , ARB_base_instance                      , GLL, GLC,  x ,  x , 2011)
> +EXT(ARB_bindless_texture                    , ARB_bindless_texture                   , GLL, GLC,  x ,  x , 2013)

Is bindless really supportable in mesa GL compat contexts? I haven't
really thought about it much, so just asking.

>  EXT(ARB_blend_func_extended                 , ARB_blend_func_extended                , GLL, GLC,  x ,  x , 2009)
>  EXT(ARB_buffer_storage                      , ARB_buffer_storage                     , GLL, GLC,  x ,  x , 2013)
>  EXT(ARB_clear_buffer_object                 , dummy_true                             , GLL, GLC,  x ,  x , 2012)
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index e5f7cbaa5b..154a46537f 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3940,6 +3940,7 @@ struct gl_extensions
>     GLboolean ARB_ES3_2_compatibility;
>     GLboolean ARB_arrays_of_arrays;
>     GLboolean ARB_base_instance;
> +   GLboolean ARB_bindless_texture;
>     GLboolean ARB_blend_func_extended;
>     GLboolean ARB_buffer_storage;
>     GLboolean ARB_clear_texture;
> --
> 2.12.2
>
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