[Mesa-dev] [PATCH 4/9] mesa: fix misleading indentation

Thomas Hindoe Paaboel Andersen phomes at gmail.com
Tue Apr 11 22:04:02 UTC 2017


---
 src/mesa/main/shaderapi.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 187475f..9efb2e0 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1110,7 +1110,7 @@ _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg)
              ctx->_Shader->CurrentProgram[stage]->Id == shProg->Name) {
             programs_in_use |= 1 << stage;
          }
-   }
+      }
 
    FLUSH_VERTICES(ctx, 0);
    _mesa_glsl_link_shader(ctx, shProg);
-- 
2.9.3



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