[Mesa-dev] [PATCH 4/9] mesa: fix misleading indentation
Thomas Hindoe Paaboel Andersen
phomes at gmail.com
Tue Apr 11 22:04:02 UTC 2017
---
src/mesa/main/shaderapi.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 187475f..9efb2e0 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1110,7 +1110,7 @@ _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg)
ctx->_Shader->CurrentProgram[stage]->Id == shProg->Name) {
programs_in_use |= 1 << stage;
}
- }
+ }
FLUSH_VERTICES(ctx, 0);
_mesa_glsl_link_shader(ctx, shProg);
--
2.9.3
More information about the mesa-dev
mailing list