[Mesa-dev] [PATCH 6/6] radeonsi: fix gl_BaseVertex in non-indexed draws
Nicolai Hähnle
nhaehnle at gmail.com
Wed Apr 12 09:20:03 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
gl_BaseVertex is supposed to be 0 in non-indexed draws. Unfortunately, the
way they're implemented, the VGT always generates indices starting at 0,
and the VS prolog adds the start index.
There's a VGT_INDX_OFFSET register which causes the VGT to start at a
driver-defined index. However, this register cannot be written from
indirect draws.
So fix this unlikely case by setting a bit to tell the VS whether the
draw is indexed or not, so that gl_BaseVertex can be adjusted accordingly
when used.
Fixes a bug in
KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters.*
---
src/gallium/drivers/radeonsi/si_shader.c | 17 +++++++++++++++--
src/gallium/drivers/radeonsi/si_shader.h | 2 ++
src/gallium/drivers/radeonsi/si_state_draw.c | 8 ++++++--
3 files changed, 23 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 02447dd..f1daebe 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1394,23 +1394,36 @@ static void declare_system_value(struct si_shader_context *ctx,
SI_PARAM_BASE_VERTEX), "");
break;
case TGSI_SEMANTIC_VERTEXID_NOBASE:
/* Unused. Clarify the meaning in indexed vs. non-indexed
* draws if this is ever used again. */
assert(false);
break;
case TGSI_SEMANTIC_BASEVERTEX:
- value = LLVMGetParam(ctx->main_fn,
- SI_PARAM_BASE_VERTEX);
+ {
+ /* For non-indexed draws, the base vertex set by the driver
+ * (for direct draws) or the CP (for indirect draws) is the
+ * first vertex ID, but GLSL expects 0 to be returned.
+ */
+ LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn, SI_PARAM_VS_STATE_BITS);
+ LLVMValueRef indexed;
+
+ indexed = LLVMBuildLShr(gallivm->builder, vs_state, ctx->i32_1, "");
+ indexed = LLVMBuildTrunc(gallivm->builder, indexed, ctx->i1, "");
+
+ value = LLVMBuildSelect(gallivm->builder, indexed,
+ LLVMGetParam(ctx->main_fn, SI_PARAM_BASE_VERTEX),
+ ctx->i32_0, "");
break;
+ }
case TGSI_SEMANTIC_BASEINSTANCE:
value = LLVMGetParam(ctx->main_fn,
SI_PARAM_START_INSTANCE);
break;
case TGSI_SEMANTIC_DRAWID:
value = LLVMGetParam(ctx->main_fn,
SI_PARAM_DRAWID);
break;
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index fdb0dd4..f145eab 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -213,20 +213,22 @@ enum {
SI_PARAM_BLOCK_ID,
SI_PARAM_THREAD_ID,
SI_NUM_PARAMS = SI_PARAM_POS_FIXED_PT + 9, /* +8 for COLOR[0..1] */
};
/* Fields of driver-defined VS state SGPR. */
/* Clamp vertex color output (only used in VS as VS). */
#define S_VS_STATE_CLAMP_VERTEX_COLOR(x) (((unsigned)(x) & 0x1) << 0)
#define C_VS_STATE_CLAMP_VERTEX_COLOR 0xFFFFFFFE
+#define S_VS_STATE_INDEXED(x) (((unsigned)(x) & 0x1) << 1)
+#define C_VS_STATE_INDEXED 0xFFFFFFFD
#define S_VS_STATE_LS_OUT_PATCH_SIZE(x) (((unsigned)(x) & 0x1FFF) << 8)
#define C_VS_STATE_LS_OUT_PATCH_SIZE 0xFFE000FF
#define S_VS_STATE_LS_OUT_VERTEX_SIZE(x) (((unsigned)(x) & 0xFF) << 24)
#define C_VS_STATE_LS_OUT_VERTEX_SIZE 0x00FFFFFF
/* SI-specific system values. */
enum {
TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI = TGSI_SEMANTIC_COUNT,
TGSI_SEMANTIC_DEFAULT_TESSINNER_SI,
};
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 0d70ea9..aa528ce 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -487,22 +487,26 @@ static void si_emit_rasterizer_prim_state(struct si_context *sctx)
* reset the stipple pattern at each packet (line strips, line loops).
*/
radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
rs->pa_sc_line_stipple |
S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
sctx->last_rast_prim = rast_prim;
sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
}
-static void si_emit_vs_state(struct si_context *sctx)
+static void si_emit_vs_state(struct si_context *sctx,
+ const struct pipe_draw_info *info)
{
+ sctx->current_vs_state &= C_VS_STATE_INDEXED;
+ sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->indexed);
+
if (sctx->current_vs_state != sctx->last_vs_state) {
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
radeon_set_sh_reg(cs,
sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX] +
SI_SGPR_VS_STATE_BITS * 4,
sctx->current_vs_state);
sctx->last_vs_state = sctx->current_vs_state;
}
@@ -1298,21 +1302,21 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
continue;
si_pm4_emit(sctx, state);
sctx->emitted.array[i] = state;
}
sctx->dirty_states = 0;
si_emit_rasterizer_prim_state(sctx);
if (sctx->tes_shader.cso)
si_emit_derived_tess_state(sctx, info, &num_patches);
- si_emit_vs_state(sctx);
+ si_emit_vs_state(sctx, info);
si_emit_draw_registers(sctx, info, num_patches);
si_ce_pre_draw_synchronization(sctx);
si_emit_draw_packets(sctx, info, ib);
si_ce_post_draw_synchronization(sctx);
if (sctx->trace_buf)
si_trace_emit(sctx);
/* Workaround for a VGT hang when streamout is enabled.
--
2.9.3
More information about the mesa-dev
mailing list