[Mesa-dev] [PATCH 08/14] mesa/varray: rename update_array_format() -> validate_array_format()
Timothy Arceri
tarceri at itsqueeze.com
Wed Apr 12 23:42:18 UTC 2017
We also move _mesa_update_array_format() into the caller.
This gets these functions ready for KHR_no_error support.
---
src/mesa/main/varray.c | 68 +++++++++++++++++++++++++++++++-------------------
1 file changed, 43 insertions(+), 25 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 353a614..f84b6cb 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -330,31 +330,29 @@ _mesa_update_array_format(struct gl_context *ctx,
* \param sizeMin Min allowable size value
* \param sizeMax Max allowable size value (may also be BGRA_OR_4)
* \param size Components per element (1, 2, 3 or 4)
* \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
* \param normalized Whether integer types are converted to floats in [-1, 1]
* \param integer Integer-valued values (will not be normalized to [-1, 1])
* \param doubles Double values not reduced to floats
* \param relativeOffset Offset of the first element relative to the binding offset.
*/
static bool
-update_array_format(struct gl_context *ctx,
- const char *func,
- struct gl_vertex_array_object *vao,
- GLuint attrib, GLbitfield legalTypesMask,
- GLint sizeMin, GLint sizeMax,
- GLint size, GLenum type,
- GLboolean normalized, GLboolean integer, GLboolean doubles,
- GLuint relativeOffset)
+validate_array_format(struct gl_context *ctx, const char *func,
+ struct gl_vertex_array_object *vao,
+ GLuint attrib, GLbitfield legalTypesMask,
+ GLint sizeMin, GLint sizeMax,
+ GLint size, GLenum type, GLboolean normalized,
+ GLboolean integer, GLboolean doubles,
+ GLuint relativeOffset, GLenum format)
{
GLbitfield typeBit;
- GLenum format = get_array_format(ctx, sizeMax, &size);
/* at most, one of these bools can be true */
assert((int) normalized + (int) integer + (int) doubles <= 1);
if (ctx->Array.LegalTypesMask == 0 || ctx->Array.LegalTypesMaskAPI != ctx->API) {
/* Compute the LegalTypesMask only once, unless the context API has
* changed, in which case we want to compute it again. We can't do this
* in _mesa_init_varrays() below because extensions are not yet enabled
* at that point.
*/
@@ -434,23 +432,20 @@ update_array_format(struct gl_context *ctx,
func, relativeOffset);
return false;
}
if (ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev &&
type == GL_UNSIGNED_INT_10F_11F_11F_REV && size != 3) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
return false;
}
- _mesa_update_array_format(ctx, vao, attrib, size, type, format,
- normalized, integer, doubles, relativeOffset);
-
return true;
}
/**
* Do error checking for glVertex/Color/TexCoord/...Pointer functions.
*
* \param func name of calling function used for error reporting
* \param attrib the attribute array index to update
* \param legalTypes bitmask of *_BIT above indicating legal datatypes
* \param sizeMin min allowable size value
@@ -540,30 +535,35 @@ validate_array(struct gl_context *ctx, const char *func,
static void
update_array(struct gl_context *ctx,
const char *func,
GLuint attrib, GLbitfield legalTypesMask,
GLint sizeMin, GLint sizeMax,
GLint size, GLenum type, GLsizei stride,
GLboolean normalized, GLboolean integer, GLboolean doubles,
const GLvoid *ptr)
{
struct gl_vertex_array_object *vao = ctx->Array.VAO;
+ GLenum format = get_array_format(ctx, sizeMax, &size);
validate_array(ctx, func, attrib, legalTypesMask, sizeMin, sizeMax,
size, type, stride, normalized, integer, doubles, ptr);
- if (!update_array_format(ctx, func, vao, attrib,
- legalTypesMask, sizeMin, sizeMax,
- size, type, normalized, integer, doubles, 0)) {
+ if (!validate_array_format(ctx, func, vao, attrib,
+ legalTypesMask, sizeMin, sizeMax,
+ size, type, normalized, integer, doubles, 0,
+ format)) {
return;
}
+ _mesa_update_array_format(ctx, vao, attrib, size, type, format,
+ normalized, integer, doubles, 0);
+
/* Reset the vertex attrib binding */
vertex_attrib_binding(ctx, vao, attrib, attrib);
/* The Stride and Ptr fields are not set by update_array_format() */
struct gl_array_attributes *array = &vao->VertexAttrib[attrib];
array->Stride = stride;
array->Ptr = ptr;
/* Update the vertex buffer binding */
GLsizei effectiveStride = stride != 0 ? stride : array->_ElementSize;
@@ -2018,26 +2018,28 @@ _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
vertex_array_vertex_buffers(ctx, vao, first, count,
buffers, offsets, strides,
"glVertexArrayVertexBuffers");
}
static void
vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type,
GLboolean normalized, GLboolean integer,
GLboolean doubles, GLbitfield legalTypes,
- GLsizei maxSize, GLuint relativeOffset,
+ GLsizei sizeMax, GLuint relativeOffset,
const char *func)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ GLenum format = get_array_format(ctx, sizeMax, &size);
+
/* The ARB_vertex_attrib_binding spec says:
*
* "An INVALID_OPERATION error is generated under any of the following
* conditions:
* - if no vertex array object is currently bound (see section 2.10);
* - ..."
*
* This error condition only applies to VertexAttribFormat and
* VertexAttribIFormat in the extension spec, but we assume that this
* is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies
@@ -2058,24 +2060,32 @@ vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type,
if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(attribindex=%u > "
"GL_MAX_VERTEX_ATTRIBS)",
func, attribIndex);
return;
}
FLUSH_VERTICES(ctx, 0);
- update_array_format(ctx, func, ctx->Array.VAO,
- VERT_ATTRIB_GENERIC(attribIndex),
- legalTypes, 1, maxSize, size, type,
- normalized, integer, doubles, relativeOffset);
+ if (!validate_array_format(ctx, func, ctx->Array.VAO,
+ VERT_ATTRIB_GENERIC(attribIndex),
+ legalTypes, 1, sizeMax, size, type,
+ normalized, integer, doubles, relativeOffset,
+ format)) {
+ return;
+ }
+
+ _mesa_update_array_format(ctx, ctx->Array.VAO,
+ VERT_ATTRIB_GENERIC(attribIndex), size, type,
+ format, normalized, integer, doubles,
+ relativeOffset);
}
void GLAPIENTRY
_mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
GLboolean normalized, GLuint relativeOffset)
{
vertex_attrib_format(attribIndex, size, type, normalized,
GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK,
BGRA_OR_4, relativeOffset,
@@ -2100,28 +2110,30 @@ _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
vertex_attrib_format(attribIndex, size, type, GL_FALSE, GL_FALSE,
GL_TRUE, ATTRIB_LFORMAT_TYPES_MASK, 4,
relativeOffset, "glVertexAttribLFormat");
}
static void
vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size,
GLenum type, GLboolean normalized,
GLboolean integer, GLboolean doubles,
- GLbitfield legalTypes, GLsizei maxSize,
+ GLbitfield legalTypes, GLsizei sizeMax,
GLuint relativeOffset, const char *func)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object *vao;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ GLenum format = get_array_format(ctx, sizeMax, &size);
+
/* The ARB_direct_state_access spec says:
*
* "An INVALID_OPERATION error is generated by VertexArrayAttrib*Format
* if <vaobj> is not [compatibility profile: zero or] the name of an
* existing vertex array object."
*/
vao = _mesa_lookup_vao_err(ctx, vaobj, func);
if (!vao)
return;
@@ -2132,24 +2144,30 @@ vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size,
*/
if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)",
func, attribIndex);
return;
}
FLUSH_VERTICES(ctx, 0);
- update_array_format(ctx, func, vao,
- VERT_ATTRIB_GENERIC(attribIndex),
- legalTypes, 1, maxSize, size, type, normalized,
- integer, doubles, relativeOffset);
+ if (!validate_array_format(ctx, func, vao,
+ VERT_ATTRIB_GENERIC(attribIndex),
+ legalTypes, 1, sizeMax, size, type, normalized,
+ integer, doubles, relativeOffset, format)) {
+ return;
+ }
+
+ _mesa_update_array_format(ctx, vao, VERT_ATTRIB_GENERIC(attribIndex), size,
+ type, format, normalized, integer, doubles,
+ relativeOffset);
}
void GLAPIENTRY
_mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size,
GLenum type, GLboolean normalized,
GLuint relativeOffset)
{
vertex_array_attrib_format(vaobj, attribIndex, size, type, normalized,
GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK,
--
2.9.3
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