[Mesa-dev] [PATCH 1/2] radv: Increase integer sizes in descriptor sets.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Thu Apr 13 20:39:45 UTC 2017


Needed if we want to allow them taking more than 64 KiB. The calculations
of these already used 32 bits.

Signed-off-by: Bas Nieuwenhuizen <basni at google.com>
---
 src/amd/vulkan/radv_descriptor_set.h | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

diff --git a/src/amd/vulkan/radv_descriptor_set.h b/src/amd/vulkan/radv_descriptor_set.h
index 8f25a1902a6..a9f4bc6497e 100644
--- a/src/amd/vulkan/radv_descriptor_set.h
+++ b/src/amd/vulkan/radv_descriptor_set.h
@@ -32,15 +32,15 @@ struct radv_descriptor_set_binding_layout {
    VkDescriptorType type;
 
    /* Number of array elements in this binding */
-   uint16_t array_size;
+   uint32_t array_size;
 
-   uint16_t offset;
-   uint16_t buffer_offset;
+   uint32_t offset;
+   uint32_t buffer_offset;
    uint16_t dynamic_offset_offset;
 
    /* redundant with the type, each for a single array element */
-   uint16_t size;
-   uint16_t buffer_count;
+   uint32_t size;
+   uint32_t buffer_count;
    uint16_t dynamic_offset_count;
 
    /* Offset in the radv_descriptor_set_layout of the immutable samplers, or 0
@@ -54,17 +54,17 @@ struct radv_descriptor_set_layout {
    VkDescriptorSetLayoutCreateFlags flags;
 
    /* Number of bindings in this descriptor set */
-   uint16_t binding_count;
+   uint32_t binding_count;
 
    /* Total size of the descriptor set with room for all array entries */
-   uint16_t size;
+   uint32_t size;
 
    /* Shader stages affected by this descriptor set */
    uint16_t shader_stages;
    uint16_t dynamic_shader_stages;
 
    /* Number of buffers in this descriptor set */
-   uint16_t buffer_count;
+   uint32_t buffer_count;
 
    /* Number of dynamic offsets used by this descriptor set */
    uint16_t dynamic_offset_count;
-- 
2.12.2



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