[Mesa-dev] [PATCH v4 0/3] asynchronous pbo transfer with glthread
Dieter Nützel
Dieter at nuetzel-hh.de
Fri Apr 14 00:06:04 UTC 2017
Hello Gregory,
have you tested this with Mesa-demos/tests/pbo 'b' (benchmark)?
It result in crazy numbers and do not 'return' (one core stays @ 100%).
mesa-demos/tests> ./pbo
ATTENTION: default value of option mesa_glthread overridden by
environment.
GL_VERSION = 4.1 Mesa 17.1.0-devel (git-7c8fe31e1c)
GL_RENDERER = Gallium 0.4 on AMD TURKS (DRM 2.49.0 /
4.11.0-rc6-1.g5a51416-default, LLVM 5.0.0)
Loaded 194 by 188 image
Converting RGB image to RGBA
Benchmarking...
Result: 77444412 reads in 4.000000 seconds = -383971576.000000
pixels/sec
top - 02:04:42 up 10:05, 4 users, load average: 1,03, 0,77, 0,71
Tasks: 265 total, 1 running, 264 sleeping, 0 stopped, 0 zombie
%Cpu0 : 1,3 us, 0,3 sy, 0,0 ni, 98,3 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu1 : 1,3 us, 0,3 sy, 0,0 ni, 98,3 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu2 : 1,7 us, 0,0 sy, 0,0 ni, 98,3 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu3 : 2,3 us, 0,3 sy, 0,0 ni, 97,3 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu4 : 1,7 us, 0,3 sy, 0,0 ni, 98,0 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu5 : 98,3 us, 1,7 sy, 0,0 ni, 0,0 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu6 : 2,0 us, 0,3 sy, 0,0 ni, 97,7 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
%Cpu7 : 1,7 us, 0,0 sy, 0,0 ni, 98,3 id, 0,0 wa, 0,0 hi, 0,0 si,
0,0 st
KiB Mem : 24680300 total, 8155356 free, 5751864 used, 10773080
buff/cache
KiB Swap: 0 total, 0 free, 0 used. 18437888 avail
Mem
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+
COMMAND
19380 dieter 20 0 3259764 2,911g 22472 S 100,3 12,37 2:28.48 pbo
27937 dieter 20 0 4029572 570236 166116 S 5,980 2,310 9:45.53
konqueror
13432 dieter 20 0 1922820 269892 129152 S 5,648 1,094 4:33.80 Web
Content
Other than that:
For the series:
Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
r600g, Turks XT (6670)
Dieter
Am 13.04.2017 19:32, schrieb Gregory Hainaut:
> Hello,
>
> Please find a new version to handle invalid buffer handles.
>
> Allow to handle this kind of case:
> genBuffer(&pbo);
> BindBuffer(pbo)
> DeleteBuffer(pbo);
> BindBuffer(rand_pbo)
> TexSubImage2D(user_memory_pointer); // Data transfer will be
> synchronous
>
> There are various subtely to handle multi threaded shared context. In
> order to
> keep the code sane, I've considered a buffer invalid when it is deleted
> by a
> context even it is still bound to others contexts. It will force a
> synchronous
> transfer which is always safe.
>
> An example could be
> Ctx A: glGenBuffers(1, &pbo);
> Ctx A: glBindBuffer(PIXEL_UNPACK_BUFFER, pbo);
> Ctx B: glDeleteBuffers(1, &pbo);
> Ctx A: glTexSubImage2D(...); // will be synchronous, even though it
> _could_ be asynchronous (because the PBO that was generated first is
> still bound!)
>
> V3: I mixed up the number so I jumped right away to v4...
> V4: improve commments based on Nicolai feedback
>
> Best regards,
>
> Gregory Hainaut (3):
> mesa/glthread: track buffer creation/destruction
> mesa/glthread: add tracking of PBO binding
> mapi/glthread: generate asynchronous code for PBO transfer
>
> src/mapi/glapi/gen/ARB_direct_state_access.xml | 18 +--
> src/mapi/glapi/gen/ARB_robustness.xml | 2 +-
> src/mapi/glapi/gen/gl_API.dtd | 10 +-
> src/mapi/glapi/gen/gl_API.xml | 32 +++---
> src/mapi/glapi/gen/gl_marshal.py | 23 +++-
> src/mapi/glapi/gen/marshal_XML.py | 21 +++-
> src/mesa/main/glthread.h | 10 ++
> src/mesa/main/marshal.c | 149
> ++++++++++++++++++++++++-
> src/mesa/main/marshal.h | 24 ++++
> src/mesa/main/mtypes.h | 5 +
> src/mesa/main/shared.c | 4 +
> 11 files changed, 259 insertions(+), 39 deletions(-)
More information about the mesa-dev
mailing list