[Mesa-dev] [PATCH] nir/print: add compute shader info

Rob Clark robdclark at gmail.com
Fri Apr 14 14:25:48 UTC 2017


Signed-off-by: Rob Clark <robdclark at gmail.com>
---
noticed this hanging out on a branch.. guess I forgot to send it
to list..

 src/compiler/nir/nir_print.c | 13 +++++++++++++
 1 file changed, 13 insertions(+)

diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index af10555..e6c5c9c 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -1169,6 +1169,19 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp,
    if (shader->info->label)
       fprintf(fp, "label: %s\n", shader->info->label);
 
+   switch (shader->stage) {
+   case MESA_SHADER_COMPUTE:
+      fprintf(fp, "local-size: %u, %u, %u%s\n",
+              shader->info->cs.local_size[0],
+              shader->info->cs.local_size[1],
+              shader->info->cs.local_size[2],
+              shader->info->cs.local_size_variable ? " (variable)" : "");
+      fprintf(fp, "shared-size: %u\n", shader->info->cs.shared_size);
+      break;
+   default:
+      break;
+   }
+
    fprintf(fp, "inputs: %u\n", shader->num_inputs);
    fprintf(fp, "outputs: %u\n", shader->num_outputs);
    fprintf(fp, "uniforms: %u\n", shader->num_uniforms);
-- 
2.9.3



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