[Mesa-dev] [PATCH] nir/print: add compute shader info
Rob Clark
robdclark at gmail.com
Fri Apr 14 14:25:48 UTC 2017
Signed-off-by: Rob Clark <robdclark at gmail.com>
---
noticed this hanging out on a branch.. guess I forgot to send it
to list..
src/compiler/nir/nir_print.c | 13 +++++++++++++
1 file changed, 13 insertions(+)
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index af10555..e6c5c9c 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -1169,6 +1169,19 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp,
if (shader->info->label)
fprintf(fp, "label: %s\n", shader->info->label);
+ switch (shader->stage) {
+ case MESA_SHADER_COMPUTE:
+ fprintf(fp, "local-size: %u, %u, %u%s\n",
+ shader->info->cs.local_size[0],
+ shader->info->cs.local_size[1],
+ shader->info->cs.local_size[2],
+ shader->info->cs.local_size_variable ? " (variable)" : "");
+ fprintf(fp, "shared-size: %u\n", shader->info->cs.shared_size);
+ break;
+ default:
+ break;
+ }
+
fprintf(fp, "inputs: %u\n", shader->num_inputs);
fprintf(fp, "outputs: %u\n", shader->num_outputs);
fprintf(fp, "uniforms: %u\n", shader->num_uniforms);
--
2.9.3
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