[Mesa-dev] [PATCH v2 3/3] etnaviv: SINGLE_BUFFER support on GC3000
Christian Gmeiner
christian.gmeiner at gmail.com
Fri Apr 14 21:30:31 UTC 2017
2017-04-14 9:44 GMT+02:00 Wladimir J. van der Laan <laanwj at gmail.com>:
> This patch adds support for the SINGLE_BUFFER feature on GC3000
> GPUs, which allows rendering to a single buffer using multiple pixel
> pipes.
>
> This feature is always used when it is available, which means that
> multi-tiled formats are no longer being used in that case, and all
> buffers will be normal (super)tiled. This mimics the behavior of the
> blob on GC3000.
>
> - Because the same format can be used to render to and texture from,
> this avoids an extra resolve pass when rendering to texture.
>
> - i.MX6qp includes a PRE which can scan-out directly from tiled formats,
> avoiding untiling overhead.
>
> Signed-off-by: Wladimir J. van der Laan <laanwj at gmail.com>
Series is:
Reviewed-by: Christian Gmeiner <christian.gmeiner at gmail.com>
greets
--
Christian Gmeiner, MSc
https://www.youtube.com/user/AloryOFFICIAL
https://soundcloud.com/christian-gmeiner
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