[Mesa-dev] [PATCH 2/3] mesa: implement ARB_parallel_shader_compile
Edward O'Callaghan
funfunctor at folklore1984.net
Mon Apr 17 12:07:02 UTC 2017
Signed-off-by: Edward O'Callaghan <funfunctor at folklore1984.net>
---
src/mesa/main/get.c | 4 ++++
src/mesa/main/mtypes.h | 6 ++++++
src/mesa/main/shaderapi.c | 20 ++++++++++++++++++++
src/mesa/main/shaderapi.h | 3 +++
src/mesa/main/shared.c | 3 +++
src/mesa/state_tracker/st_extensions.c | 4 ++++
6 files changed, 40 insertions(+)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index cf3ee63..91f21ce 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -2332,6 +2332,10 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
return TYPE_INT;
}
+ case GL_MAX_SHADER_COMPILER_THREADS_ARB:
+ v->value_int = ctx->Shared->MaxCompileThreads;
+ return TYPE_INT;
+
case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
if (!_mesa_has_compute_shaders(ctx))
goto invalid_enum;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 4a76de5..33cf33d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3227,6 +3227,9 @@ struct gl_shared_state
* Once this field becomes true, it is never reset to false.
*/
bool ShareGroupReset;
+
+ /* GL_ARB_parallel_shader_compile */
+ int MaxCompileThreads;
};
@@ -3880,6 +3883,9 @@ struct gl_constants
GLuint MaxImageSamples;
GLuint MaxCombinedImageUniforms;
+ /** GL_ARB_parallel_shader_compile */
+ GLuint MaxShaderCompilerThreads;
+
/** GL_ARB_compute_shader */
GLuint MaxComputeWorkGroupCount[3]; /* Array of x, y, z dimensions */
GLuint MaxComputeWorkGroupSize[3]; /* Array of x, y, z dimensions */
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 187475f..051390a 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -631,6 +631,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
case GL_DELETE_STATUS:
*params = shProg->DeletePending;
return;
+ case GL_COMPLETION_STATUS_ARB:
case GL_LINK_STATUS:
*params = shProg->data->LinkStatus ? GL_TRUE : GL_FALSE;
return;
@@ -898,6 +899,7 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)
case GL_DELETE_STATUS:
*params = shader->DeletePending;
break;
+ case GL_COMPLETION_STATUS_ARB:
case GL_COMPILE_STATUS:
*params = shader->CompileStatus ? GL_TRUE : GL_FALSE;
break;
@@ -2234,6 +2236,24 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
}
/**
+ * ARB_parallel_shader_compile
+ */
+GLvoid GLAPIENTRY
+_mesa_MaxShaderCompilerThreadsARB(GLuint count)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /**
+ * Additions to Chapter 7 "Programs and Shaders":
+ * a <count> of 0xFFFFFFFF requests an implementation-specific maximum.
+ */
+ if (count == 0xFFFFFFFF || count > ctx->Const.MaxShaderCompilerThreads)
+ count = ctx->Const.MaxShaderCompilerThreads;
+
+ ctx->Shared->MaxCompileThreads = count;
+}
+
+/**
* ARB_separate_shader_objects: Compile & Link Program
*/
GLuint GLAPIENTRY
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 99b4fe8..1ec287a 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -225,6 +225,9 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
extern bool
_mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
+/* ARB_parallel_shader_compile */
+extern GLvoid GLAPIENTRY
+_mesa_MaxShaderCompilerThreadsARB(GLuint count);
/* GL_ARB_separate_shader_objects */
extern GLuint GLAPIENTRY
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 5344812..586502e 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -126,6 +126,9 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->SyncObjects = _mesa_set_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
+ /* GL_ARB_parallel_shader_compile */
+ shared->MaxCompileThreads = 0xFFFFFFFF;
+
return shared;
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 1df2ba7..61391f8 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -35,6 +35,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_math.h"
+#include "util/u_cpu_detect.h"
#include "st_context.h"
#include "st_debug.h"
@@ -897,6 +898,9 @@ void st_init_extensions(struct pipe_screen *screen,
if (consts->GLSLVersion >= 410)
extensions->ARB_shader_precision = GL_TRUE;
+ /* GL_ARB_parallel_shader_compile */
+ consts->MaxShaderCompilerThreads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
+
/* This extension needs full OpenGL 3.2, but we don't know if that's
* supported at this point. Only check the GLSL version. */
if (consts->GLSLVersion >= 150 &&
--
2.9.3
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