[Mesa-dev] [PATCH] etnaviv: Supertiled texture support on gc3000

Wladimir J. van der Laan laanwj at gmail.com
Tue Apr 18 11:34:50 UTC 2017


Support supertiled textures on hardware that has the appropriate
feature flag SUPERTILED_TEXTURE.

Most of the scaffolding was already in place in etna_layout_multiple:

   case ETNA_LAYOUT_SUPER_TILED:
      *paddingX = 64;
      *paddingY = 64;
      *halign = TEXTURE_HALIGN_SUPER_TILED;

So this is just a matter of allowing it.

Signed-off-by: Wladimir J. van der Laan <laanwj at gmail.com>
---
 src/gallium/drivers/etnaviv/etnaviv_resource.c |  9 +++------
 src/gallium/drivers/etnaviv/etnaviv_texture.c  | 10 ++++++++--
 2 files changed, 11 insertions(+), 8 deletions(-)

diff --git a/src/gallium/drivers/etnaviv/etnaviv_resource.c b/src/gallium/drivers/etnaviv/etnaviv_resource.c
index 7b00d66..035c241 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_resource.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_resource.c
@@ -230,12 +230,9 @@ etna_resource_create(struct pipe_screen *pscreen,
 {
    struct etna_screen *screen = etna_screen(pscreen);
 
-   /* Figure out what tiling to use -- for now, assume that textures cannot be
-    * supertiled, and cannot be linear.
-    * There is a feature flag SUPERTILED_TEXTURE (not supported on any known hw)
-    * that may allow this, as well
-    * as LINEAR_TEXTURE_SUPPORT (supported on gc880 and gc2000 at least), but
-    * not sure how it works.
+   /* Figure out what tiling to use -- for now, assume that texture cannot be linear.
+    * there is a capability LINEAR_TEXTURE_SUPPORT (supported on gc880 and
+    * gc2000 at least), but not sure how it works.
     * Buffers always have LINEAR layout.
     */
    unsigned layout = ETNA_LAYOUT_LINEAR;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_texture.c b/src/gallium/drivers/etnaviv/etnaviv_texture.c
index 93b077b..3a84238 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_texture.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_texture.c
@@ -129,12 +129,18 @@ etna_resource_sampler_compatible(struct etna_resource *res)
    if (util_format_is_compressed(res->base.format))
       return true;
 
-   /* The sampler (as we currently know it) only accepts tiled layouts */
+   struct etna_screen *screen = etna_screen(res->base.screen);
+   /* This GPU supports texturing from supertiled textures? */
+   if (res->layout == ETNA_LAYOUT_SUPER_TILED && VIV_FEATURE(screen, chipMinorFeatures2, SUPERTILED_TEXTURE))
+      return true;
+
+   /* TODO: LINEAR_TEXTURE_SUPPORT */
+
+   /* Otherwise, only support tiled layouts */
    if (res->layout != ETNA_LAYOUT_TILED)
       return false;
 
    /* If we have HALIGN support, we can allow for the RS padding */
-   struct etna_screen *screen = etna_screen(res->base.screen);
    if (VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN))
       return true;
 
-- 
2.7.4



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