[Mesa-dev] [PATCH 08/14] mesa/varray: rename update_array_format() -> validate_array_format()

Timothy Arceri tarceri at itsqueeze.com
Wed Apr 19 00:37:25 UTC 2017


We also move _mesa_update_array_format() into the caller.

This gets these functions ready for KHR_no_error support.

V2: Updated function comment as suggested by Brian.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
 src/mesa/main/varray.c | 71 ++++++++++++++++++++++++++++++++------------------
 1 file changed, 45 insertions(+), 26 deletions(-)

diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index f00a64b..079343d 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -313,48 +313,47 @@ _mesa_update_array_format(struct gl_context *ctx,
    array->Integer = integer;
    array->Doubles = doubles;
    array->RelativeOffset = relativeOffset;
    array->_ElementSize = elementSize;
 
    vao->NewArrays |= VERT_BIT(attrib);
    ctx->NewState |= _NEW_ARRAY;
 }
 
 /**
- * Does error checking and updates the format in an attrib array.
+ * Does error checking of the format in an attrib array.
  *
  * Called by update_array() and VertexAttrib*Format().
  *
  * \param func         Name of calling function used for error reporting
  * \param attrib       The index of the attribute array
  * \param legalTypes   Bitmask of *_BIT above indicating legal datatypes
  * \param sizeMin      Min allowable size value
  * \param sizeMax      Max allowable size value (may also be BGRA_OR_4)
  * \param size         Components per element (1, 2, 3 or 4)
  * \param type         Datatype of each component (GL_FLOAT, GL_INT, etc)
  * \param normalized   Whether integer types are converted to floats in [-1, 1]
  * \param integer      Integer-valued values (will not be normalized to [-1, 1])
  * \param doubles      Double values not reduced to floats
  * \param relativeOffset Offset of the first element relative to the binding offset.
+ * \return bool True if validation is successful, False otherwise.
  */
 static bool
-update_array_format(struct gl_context *ctx,
-                    const char *func,
-                    struct gl_vertex_array_object *vao,
-                    GLuint attrib, GLbitfield legalTypesMask,
-                    GLint sizeMin, GLint sizeMax,
-                    GLint size, GLenum type,
-                    GLboolean normalized, GLboolean integer, GLboolean doubles,
-                    GLuint relativeOffset)
+validate_array_format(struct gl_context *ctx, const char *func,
+                      struct gl_vertex_array_object *vao,
+                      GLuint attrib, GLbitfield legalTypesMask,
+                      GLint sizeMin, GLint sizeMax,
+                      GLint size, GLenum type, GLboolean normalized,
+                      GLboolean integer, GLboolean doubles,
+                      GLuint relativeOffset, GLenum format)
 {
    GLbitfield typeBit;
-   GLenum format = get_array_format(ctx, sizeMax, &size);
 
    /* at most, one of these bools can be true */
    assert((int) normalized + (int) integer + (int) doubles <= 1);
 
    if (ctx->Array.LegalTypesMask == 0 || ctx->Array.LegalTypesMaskAPI != ctx->API) {
       /* Compute the LegalTypesMask only once, unless the context API has
        * changed, in which case we want to compute it again.  We can't do this
        * in _mesa_init_varrays() below because extensions are not yet enabled
        * at that point.
        */
@@ -434,23 +433,20 @@ update_array_format(struct gl_context *ctx,
                   func, relativeOffset);
       return false;
    }
 
    if (ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev &&
          type == GL_UNSIGNED_INT_10F_11F_11F_REV && size != 3) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
       return false;
    }
 
-   _mesa_update_array_format(ctx, vao, attrib, size, type, format,
-                             normalized, integer, doubles, relativeOffset);
-
    return true;
 }
 
 /**
  * Do error checking for glVertex/Color/TexCoord/...Pointer functions.
  *
  * \param func  name of calling function used for error reporting
  * \param attrib  the attribute array index to update
  * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
  * \param sizeMin  min allowable size value
@@ -540,30 +536,35 @@ validate_array(struct gl_context *ctx, const char *func,
 static void
 update_array(struct gl_context *ctx,
              const char *func,
              GLuint attrib, GLbitfield legalTypesMask,
              GLint sizeMin, GLint sizeMax,
              GLint size, GLenum type, GLsizei stride,
              GLboolean normalized, GLboolean integer, GLboolean doubles,
              const GLvoid *ptr)
 {
    struct gl_vertex_array_object *vao = ctx->Array.VAO;
+   GLenum format = get_array_format(ctx, sizeMax, &size);
 
    validate_array(ctx, func, attrib, legalTypesMask, sizeMin, sizeMax,
                   size, type, stride, normalized, integer, doubles, ptr);
 
-   if (!update_array_format(ctx, func, vao, attrib,
-                            legalTypesMask, sizeMin, sizeMax,
-                            size, type, normalized, integer, doubles, 0)) {
+   if (!validate_array_format(ctx, func, vao, attrib,
+                              legalTypesMask, sizeMin, sizeMax,
+                              size, type, normalized, integer, doubles, 0,
+                              format)) {
       return;
    }
 
+   _mesa_update_array_format(ctx, vao, attrib, size, type, format,
+                             normalized, integer, doubles, 0);
+
    /* Reset the vertex attrib binding */
    vertex_attrib_binding(ctx, vao, attrib, attrib);
 
    /* The Stride and Ptr fields are not set by update_array_format() */
    struct gl_array_attributes *array = &vao->VertexAttrib[attrib];
    array->Stride = stride;
    array->Ptr = ptr;
 
    /* Update the vertex buffer binding */
    GLsizei effectiveStride = stride != 0 ? stride : array->_ElementSize;
@@ -2018,26 +2019,28 @@ _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
    vertex_array_vertex_buffers(ctx, vao, first, count,
                                buffers, offsets, strides,
                                "glVertexArrayVertexBuffers");
 }
 
 
 static void
 vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type,
                      GLboolean normalized, GLboolean integer,
                      GLboolean doubles, GLbitfield legalTypes,
-                     GLsizei maxSize, GLuint relativeOffset,
+                     GLsizei sizeMax, GLuint relativeOffset,
                      const char *func)
 {
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
+   GLenum format = get_array_format(ctx, sizeMax, &size);
+
    /* The ARB_vertex_attrib_binding spec says:
     *
     *    "An INVALID_OPERATION error is generated under any of the following
     *     conditions:
     *     - if no vertex array object is currently bound (see section 2.10);
     *     - ..."
     *
     * This error condition only applies to VertexAttribFormat and
     * VertexAttribIFormat in the extension spec, but we assume that this
     * is an oversight.  In the OpenGL 4.3 (Core Profile) spec, it applies
@@ -2058,24 +2061,32 @@ vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type,
    if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
       _mesa_error(ctx, GL_INVALID_VALUE,
                   "%s(attribindex=%u > "
                   "GL_MAX_VERTEX_ATTRIBS)",
                   func, attribIndex);
       return;
    }
 
    FLUSH_VERTICES(ctx, 0);
 
-   update_array_format(ctx, func, ctx->Array.VAO,
-                       VERT_ATTRIB_GENERIC(attribIndex),
-                       legalTypes, 1, maxSize, size, type,
-                       normalized, integer, doubles, relativeOffset);
+   if (!validate_array_format(ctx, func, ctx->Array.VAO,
+                              VERT_ATTRIB_GENERIC(attribIndex),
+                              legalTypes, 1, sizeMax, size, type,
+                              normalized, integer, doubles, relativeOffset,
+                              format)) {
+      return;
+   }
+
+   _mesa_update_array_format(ctx, ctx->Array.VAO,
+                             VERT_ATTRIB_GENERIC(attribIndex), size, type,
+                             format, normalized, integer, doubles,
+                             relativeOffset);
 }
 
 
 void GLAPIENTRY
 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
                          GLboolean normalized, GLuint relativeOffset)
 {
    vertex_attrib_format(attribIndex, size, type, normalized,
                         GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK,
                         BGRA_OR_4, relativeOffset,
@@ -2100,28 +2111,30 @@ _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
    vertex_attrib_format(attribIndex, size, type, GL_FALSE, GL_FALSE,
                         GL_TRUE, ATTRIB_LFORMAT_TYPES_MASK, 4,
                         relativeOffset, "glVertexAttribLFormat");
 }
 
 
 static void
 vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size,
                            GLenum type, GLboolean normalized,
                            GLboolean integer, GLboolean doubles,
-                           GLbitfield legalTypes, GLsizei maxSize,
+                           GLbitfield legalTypes, GLsizei sizeMax,
                            GLuint relativeOffset, const char *func)
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_vertex_array_object *vao;
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
+   GLenum format = get_array_format(ctx, sizeMax, &size);
+
    /* The ARB_direct_state_access spec says:
     *
     *   "An INVALID_OPERATION error is generated by VertexArrayAttrib*Format
     *    if <vaobj> is not [compatibility profile: zero or] the name of an
     *    existing vertex array object."
     */
    vao = _mesa_lookup_vao_err(ctx, vaobj, func);
    if (!vao)
       return;
 
@@ -2132,24 +2145,30 @@ vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size,
     */
    if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
       _mesa_error(ctx, GL_INVALID_VALUE,
                   "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)",
                   func, attribIndex);
       return;
    }
 
    FLUSH_VERTICES(ctx, 0);
 
-   update_array_format(ctx, func, vao,
-                       VERT_ATTRIB_GENERIC(attribIndex),
-                       legalTypes, 1, maxSize, size, type, normalized,
-                       integer, doubles, relativeOffset);
+   if (!validate_array_format(ctx, func, vao,
+                              VERT_ATTRIB_GENERIC(attribIndex),
+                              legalTypes, 1, sizeMax, size, type, normalized,
+                              integer, doubles, relativeOffset, format)) {
+      return;
+   }
+
+   _mesa_update_array_format(ctx, vao, VERT_ATTRIB_GENERIC(attribIndex), size,
+                             type, format, normalized, integer, doubles,
+                             relativeOffset);
 }
 
 
 void GLAPIENTRY
 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size,
                               GLenum type, GLboolean normalized,
                               GLuint relativeOffset)
 {
    vertex_array_attrib_format(vaobj, attribIndex, size, type, normalized,
                               GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK,
-- 
2.9.3



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