[Mesa-dev] [PATCH] mesa: fix Windows build error related to getuid()
Brian Paul
brianp at vmware.com
Wed Apr 19 18:14:33 UTC 2017
getuid() and geteuid() are not present on Windows.
---
src/mesa/main/context.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 984c9e0..3570f94 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1211,8 +1211,12 @@ _mesa_initialize_context(struct gl_context *ctx,
/* KHR_no_error is likely to crash, overflow memory, etc if an application
* has errors so don't enable it for setuid processes.
*/
- if (getenv("MESA_NO_ERROR") && geteuid() == getuid())
- ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
+ if (getenv("MESA_NO_ERROR")) {
+#if !defined(_WIN32)
+ if (geteuid() == getuid())
+#endif
+ ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
+ }
/* setup the API dispatch tables with all nop functions */
ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table();
--
1.9.1
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