[Mesa-dev] [PATCH 2/2] mapi: use the C11 thrd_current/thrd_equal
Emil Velikov
emil.l.velikov at gmail.com
Thu Apr 20 14:15:21 UTC 2017
From: Emil Velikov <emil.velikov at collabora.com>
As of earlier commit the implementations do the correct thing, so
there's no need to have the PTHREAD/WIN32 specifics in the current code.
Cc: Brian Paul <brianp at vmware.com>
Cc: José Fonseca <jfonseca at vmware.com>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
There's an open question about how lightweight GetCurrentThread +
GetThreadId is wrt GetCurrentThreadId. If anyone can share their input
and/or preference I'm all for it.
---
src/mapi/u_current.c | 42 +++---------------------------------------
1 file changed, 3 insertions(+), 39 deletions(-)
diff --git a/src/mapi/u_current.c b/src/mapi/u_current.c
index 7e7e275f2e3..1c568a2ff26 100644
--- a/src/mapi/u_current.c
+++ b/src/mapi/u_current.c
@@ -145,42 +145,6 @@ u_current_init_tsd(void)
static mtx_t ThreadCheckMutex = _MTX_INITIALIZER_NP;
-#ifdef _WIN32
-typedef DWORD thread_id;
-#else
-typedef thrd_t thread_id;
-#endif
-
-
-static inline thread_id
-get_thread_id(void)
-{
- /*
- * XXX: Callers of of this function assume it is a lightweight function.
- * But unfortunately C11's thrd_current() gives no such guarantees. In
- * fact, it's pretty hard to have a compliant implementation of
- * thrd_current() on Windows with such characteristics. So for now, we
- * side-step this mess and use Windows thread primitives directly here.
- */
-#ifdef _WIN32
- return GetCurrentThreadId();
-#else
- return thrd_current();
-#endif
-}
-
-
-static inline int
-thread_id_equal(thread_id t1, thread_id t2)
-{
-#ifdef _WIN32
- return t1 == t2;
-#else
- return thrd_equal(t1, t2);
-#endif
-}
-
-
/**
* We should call this periodically from a function such as glXMakeCurrent
* in order to test if multiple threads are being used.
@@ -188,7 +152,7 @@ thread_id_equal(thread_id t1, thread_id t2)
void
u_current_init(void)
{
- static thread_id knownID;
+ static thrd_t knownID;
static int firstCall = 1;
if (ThreadSafe)
@@ -198,10 +162,10 @@ u_current_init(void)
if (firstCall) {
u_current_init_tsd();
- knownID = get_thread_id();
+ knownID = thrd_current();
firstCall = 0;
}
- else if (!thread_id_equal(knownID, get_thread_id())) {
+ else if (!thrd_equal(knownID, thrd_current())) {
ThreadSafe = 1;
u_current_set_table(NULL);
u_current_set_context(NULL);
--
2.12.2
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