[Mesa-dev] [PATCH 04/11] glsl: make use of glsl_type::is_interface()

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Apr 21 09:53:24 UTC 2017


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/compiler/glsl/hir_field_selection.cpp | 2 +-
 src/compiler/glsl/shader_cache.cpp        | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/compiler/glsl/hir_field_selection.cpp b/src/compiler/glsl/hir_field_selection.cpp
index eab08ad823..aa1808afa1 100644
--- a/src/compiler/glsl/hir_field_selection.cpp
+++ b/src/compiler/glsl/hir_field_selection.cpp
@@ -47,7 +47,7 @@ _mesa_ast_field_selection_to_hir(const ast_expression *expr,
    if (op->type->is_error()) {
       /* silently propagate the error */
    } else if (op->type->base_type == GLSL_TYPE_STRUCT
-              || op->type->base_type == GLSL_TYPE_INTERFACE) {
+              || op->type->is_interface()) {
       result = new(ctx) ir_dereference_record(op,
 					      expr->primary_expression.identifier);
 
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 19d69c36fc..800d3a2913 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -129,7 +129,7 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
          blob_write_string(blob, type->fields.structure[i].name);
       }
 
-      if (type->base_type == GLSL_TYPE_INTERFACE) {
+      if (type->is_interface()) {
          blob_write_uint32(blob, type->interface_packing);
          blob_write_uint32(blob, type->interface_row_major);
       }
-- 
2.12.2



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