[Mesa-dev] Miscompilation on Intel?
org.mesa3d.mesa-users at io7m.com
org.mesa3d.mesa-users at io7m.com
Sun Apr 23 19:00:21 UTC 2017
On 2017-04-23T18:12:47 +0000
<org.mesa3d.mesa-users at io7m.com> wrote:
>
> Hello.
>
> I have the following apitrace that seems to indicate a uniform variable
> being erroneously optimized out:
This one is my fault. Due to a preprocessing mishap, the values for the
surface albedo and specular values were being set to (0.0, 0.0, 0.0).
The compiler correctly spotted that I was multiplying the light values
by this constant zero value later on and optimized out the light values
entirely.
Sorry for the noise!
M
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