[Mesa-dev] [PATCH 2/2] mesa: use locked version of HashWalk for xfb objects
Timothy Arceri
tarceri at itsqueeze.com
Mon Apr 24 05:59:24 UTC 2017
>From Chapter 5 'Shared Objects and Multiple Contexts' of
the OpenGL 4.5 spec:
"Objects which contain references to other objects include
framebuffer, program pipeline, query, transform feedback,
and vertex array objects. Such objects are called container
objects and are not shared"
---
src/mesa/main/transformfeedback.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index 3c72674..c3aa61c 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -65,22 +65,22 @@ bool
_mesa_transform_feedback_is_using_program(struct gl_context *ctx,
struct gl_shader_program *shProg)
{
if (!shProg->last_vert_prog)
return false;
struct using_program_tuple callback_data;
callback_data.found = false;
callback_data.prog = shProg->last_vert_prog;
- _mesa_HashWalk(ctx->TransformFeedback.Objects,
- active_xfb_object_references_program, &callback_data);
+ _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
+ active_xfb_object_references_program, &callback_data);
/* Also check DefaultObject, as it's not in the Objects hash table. */
active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
&callback_data);
return callback_data.found;
}
/**
* Do reference counting of transform feedback buffers.
--
2.9.3
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