[Mesa-dev] [PATCH v2 10/31] glsl: allow bindless samplers/images inside interface blocks

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Apr 24 10:35:41 UTC 2017


The ARB_bindless_texture spec says:

   "Modify Section 4.3.7, Interface Blocks, p. 38"

   "(remove the following bullet from the last list on p. 39, thereby
    permitting sampler types in interface blocks; image types are also
    permitted in blocks by this extension)"

      * sampler types are not allowed

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/compiler/glsl/ast_to_hir.cpp | 13 ++++++++++++-
 1 file changed, 12 insertions(+), 1 deletion(-)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index b100ded836..a63f9da912 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -6919,7 +6919,18 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
       assert(decl_type);
 
       if (is_interface) {
-         if (decl_type->contains_opaque()) {
+         /* The ARB_bindless_texture spec says:
+          *
+          * "Modify Section 4.3.7, Interface Blocks, p. 38"
+          *
+          * "(remove the following bullet from the last list on p. 39, thereby
+          * permitting sampler types in interface blocks; image types are also
+          * permitted in blocks by this extension)"
+          *
+          *  * sampler types are not allowed
+          */
+         if (decl_type->contains_atomic() ||
+             (!state->has_bindless() && decl_type->contains_opaque())) {
             _mesa_glsl_error(&loc, state, "uniform/buffer in non-default "
                              "interface block contains opaque variable");
          }
-- 
2.12.2



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