[Mesa-dev] [PATCH 1/2] aubinator: import intel_aub.h from libdrm
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Tue Apr 25 22:56:35 UTC 2017
This enables us to compile aubinator without the libdrm dependency.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
src/intel/tools/intel_aub.h | 153 ++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 153 insertions(+)
create mode 100644 src/intel/tools/intel_aub.h
diff --git a/src/intel/tools/intel_aub.h b/src/intel/tools/intel_aub.h
new file mode 100644
index 00000000000..5f0aba8e68e
--- /dev/null
+++ b/src/intel/tools/intel_aub.h
@@ -0,0 +1,153 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric at anholt.net>
+ *
+ */
+
+/** @file intel_aub.h
+ *
+ * The AUB file is a file format used by Intel's internal simulation
+ * and other validation tools. It can be used at various levels by a
+ * driver to input state to the simulated hardware or a replaying
+ * debugger.
+ *
+ * We choose to dump AUB files using the trace block format for ease
+ * of implementation -- dump out the blocks of memory as plain blobs
+ * and insert ring commands to execute the batchbuffer blob.
+ */
+
+#ifndef _INTEL_AUB_H
+#define _INTEL_AUB_H
+
+#define AUB_MI_NOOP (0)
+#define AUB_MI_BATCH_BUFFER_START (0x31 << 23)
+#define AUB_PIPE_CONTROL (0x7a000002)
+
+/* DW0: instruction type. */
+
+#define CMD_AUB (7 << 29)
+
+#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16))
+/* DW1 */
+# define AUB_HEADER_MAJOR_SHIFT 24
+# define AUB_HEADER_MINOR_SHIFT 16
+
+#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
+#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16))
+
+/* DW1 */
+#define AUB_TRACE_OPERATION_MASK 0x000000ff
+#define AUB_TRACE_OP_COMMENT 0x00000000
+#define AUB_TRACE_OP_DATA_WRITE 0x00000001
+#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
+#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
+// operation = TRACE_DATA_WRITE, Type
+#define AUB_TRACE_TYPE_MASK 0x0000ff00
+#define AUB_TRACE_TYPE_NOTYPE (0 << 8)
+#define AUB_TRACE_TYPE_BATCH (1 << 8)
+#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8)
+#define AUB_TRACE_TYPE_2D_MAP (6 << 8)
+#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8)
+#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8)
+#define AUB_TRACE_TYPE_1D_MAP (10 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8)
+#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8)
+#define AUB_TRACE_TYPE_GENERAL (14 << 8)
+#define AUB_TRACE_TYPE_SURFACE (15 << 8)
+
+
+// operation = TRACE_COMMAND_WRITE, Type =
+#define AUB_TRACE_TYPE_RING_HWB (1 << 8)
+#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8)
+#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8)
+#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8)
+
+// Address space
+#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
+#define AUB_TRACE_MEMTYPE_GTT (0 << 16)
+#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16)
+#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16)
+#define AUB_TRACE_MEMTYPE_PCI (3 << 16)
+#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
+
+/* DW2 */
+
+/**
+ * aub_state_struct_type enum values are encoded with the top 16 bits
+ * representing the type to be delivered to the .aub file, and the bottom 16
+ * bits representing the subtype. This macro performs the encoding.
+ */
+#define ENCODE_SS_TYPE(type, subtype) (((type) << 16) | (subtype))
+
+enum aub_state_struct_type {
+ AUB_TRACE_VS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 1),
+ AUB_TRACE_GS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 2),
+ AUB_TRACE_CLIP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 3),
+ AUB_TRACE_SF_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 4),
+ AUB_TRACE_WM_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 5),
+ AUB_TRACE_CC_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 6),
+ AUB_TRACE_CLIP_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 7),
+ AUB_TRACE_SF_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 8),
+ AUB_TRACE_CC_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x9),
+ AUB_TRACE_SAMPLER_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xa),
+ AUB_TRACE_KERNEL_INSTRUCTIONS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xb),
+ AUB_TRACE_SCRATCH_SPACE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xc),
+ AUB_TRACE_SAMPLER_DEFAULT_COLOR = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xd),
+
+ AUB_TRACE_SCISSOR_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x15),
+ AUB_TRACE_BLEND_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x16),
+ AUB_TRACE_DEPTH_STENCIL_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x17),
+
+ AUB_TRACE_VERTEX_BUFFER = ENCODE_SS_TYPE(AUB_TRACE_TYPE_VERTEX_BUFFER, 0),
+ AUB_TRACE_BINDING_TABLE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x100),
+ AUB_TRACE_SURFACE_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x200),
+ AUB_TRACE_VS_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 0),
+ AUB_TRACE_WM_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 1),
+};
+
+#undef ENCODE_SS_TYPE
+
+/**
+ * Decode a aub_state_struct_type value to determine the type that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_TYPE(enum aub_state_struct_type ss_type)
+{
+ return (ss_type & 0xFFFF0000) >> 16;
+}
+
+/**
+ * Decode a state_struct_type value to determine the subtype that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_SUBTYPE(enum aub_state_struct_type ss_type)
+{
+ return ss_type & 0xFFFF;
+}
+
+/* DW3: address */
+/* DW4: len */
+
+#endif /* _INTEL_AUB_H */
--
2.11.0
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