[Mesa-dev] [PATCH 2/2] swr: Fix polygonmode for front==back
Rowley, Timothy O
timothy.o.rowley at intel.com
Wed Apr 26 02:23:10 UTC 2017
Additionally I don’t think this should go into stable - without the corresponding rasterizer commit (which feels like a risky change post -rc1) it is of limited use.
On Apr 25, 2017, at 6:58 PM, Ilia Mirkin <imirkin at alum.mit.edu<mailto:imirkin at alum.mit.edu>> wrote:
This will cause asserts on piglit and dEQP runs instead of failures. This is incredibly inconvenient, as e.g. dEQP runs everything in a single process.
On Apr 25, 2017 7:29 PM, "George Kyriazis" <george.kyriazis at intel.com<mailto:george.kyriazis at intel.com>> wrote:
Add logic for converting enums and also making sure stipple works.
CC: <mesa-stable at lists.freedesktop.org<mailto:mesa-stable at lists.freedesktop.org>>
---
src/gallium/drivers/swr/swr_state.cpp | 14 +++++++++++++-
src/gallium/drivers/swr/swr_state.h | 20 ++++++++++++++++++++
2 files changed, 33 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp
index 56b1374..24a6759 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -201,6 +201,12 @@ swr_create_rasterizer_state(struct pipe_context *pipe,
struct pipe_rasterizer_state *state;
state = (pipe_rasterizer_state *)mem_dup(rast, sizeof *rast);
+ if (state) {
+ if (state->fill_front != state->fill_back) {
+ assert(0 && "front != back polygon mode not supported");
+ }
+ }
+
return state;
}
@@ -1153,6 +1159,10 @@ swr_update_derived(struct pipe_context *pipe,
rastState->slopeScaledDepthBias = 0;
rastState->depthBiasClamp = 0;
}
+
+ /* translate polygon mode, at least for the front==back case */
+ rastState->fillMode = swr_convert_fill_mode(rasterizer->fill_front);
+
struct pipe_surface *zb = fb->zsbuf;
if (zb && swr_resource(zb->texture)->has_depth)
rastState->depthFormat = swr_resource(zb->texture)->swr.format;
@@ -1423,7 +1433,9 @@ swr_update_derived(struct pipe_context *pipe,
/* and points, since we rasterize them as triangles, too */
/* Has to be before fragment shader, since it sets SWR_NEW_FS */
if (p_draw_info) {
- bool new_prim_is_poly = (u_reduced_prim(p_draw_info->mode) == PIPE_PRIM_TRIANGLES);
+ bool new_prim_is_poly =
+ (u_reduced_prim(p_draw_info->mode) == PIPE_PRIM_TRIANGLES) &&
+ (ctx->derived.rastState.fillMode == SWR_FILLMODE_SOLID);
if (new_prim_is_poly != ctx->poly_stipple.prim_is_poly) {
ctx->dirty |= SWR_NEW_FS;
ctx->poly_stipple.prim_is_poly = new_prim_is_poly;
diff --git a/src/gallium/drivers/swr/swr_state.h b/src/gallium/drivers/swr/swr_state.h
index 9a8c4e1..7940a96 100644
--- a/src/gallium/drivers/swr/swr_state.h
+++ b/src/gallium/drivers/swr/swr_state.h
@@ -376,4 +376,24 @@ swr_convert_prim_topology(const unsigned mode)
return TOP_UNKNOWN;
}
};
+
+/*
+ * convert mesa PIPE_POLYGON_MODE_X to SWR enum SWR_FILLMODE
+ */
+static INLINE enum SWR_FILLMODE
+swr_convert_fill_mode(const unsigned mode)
+{
+ switch(mode) {
+ case PIPE_POLYGON_MODE_FILL:
+ return SWR_FILLMODE_SOLID;
+ case PIPE_POLYGON_MODE_LINE:
+ return SWR_FILLMODE_WIREFRAME;
+ case PIPE_POLYGON_MODE_POINT:
+ return SWR_FILLMODE_POINT;
+ default:
+ assert(0 && "Unknown fillmode");
+ return SWR_FILLMODE_SOLID; // at least do something sensible
+ }
+}
+
#endif
--
2.7.4
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