[Mesa-dev] [PATCH v02 32/37] i965: Port gen6+ 3DSTATE_SCISSOR_STATE_POINTERS to use genxml.
Kenneth Graunke
kenneth at whitecape.org
Thu Apr 27 07:43:13 UTC 2017
On Monday, April 24, 2017 3:19:27 PM PDT Rafael Antognolli wrote:
> diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c
> index 45b02a6..3ad9707 100644
> --- a/src/mesa/drivers/dri/i965/genX_state_upload.c
> +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c
> @@ -1651,6 +1651,89 @@ static const struct brw_tracked_state genX(blend_state) = {
> .emit = genX(upload_blend_state),
> };
>
> +/* ---------------------------------------------------------------------- */
> +
> +static void
> +genX(upload_scissor_state)(struct brw_context *brw)
> +{
> + struct gl_context *ctx = &brw->ctx;
> + const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
> + struct GENX(SCISSOR_RECT) scissor;
> + uint32_t scissor_state_offset;
> + const unsigned int fb_width= _mesa_geometric_width(ctx->DrawBuffer);
^^ space before =
> + const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer);
> + uint32_t *scissor_map;
> +
> + /* BRW_NEW_VIEWPORT_COUNT */
> + const unsigned viewport_count = brw->clip.viewport_count;
> +
> + scissor_map = brw_state_batch(
> + brw, GENX(SCISSOR_RECT_length) * sizeof(uint32_t) * viewport_count,
> + 32, &scissor_state_offset);
> +
> + /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
> +
> + /* The scissor only needs to handle the intersection of drawable and
> + * scissor rect. Clipping to the boundaries of static shared buffers
> + * for front/back/depth is covered by looping over cliprects in brw_draw.c.
> + *
> + * Note that the hardware's coordinates are inclusive, while Mesa's min is
> + * inclusive but max is exclusive.
> + */
> + for (unsigned i = 0; i < viewport_count; i++) {
> + int bbox[4];
> +
> + bbox[0] = MAX2(ctx->ViewportArray[i].X, 0);
> + bbox[1] = MIN2(bbox[0] + ctx->ViewportArray[i].Width, fb_width);
> + bbox[2] = MAX2(ctx->ViewportArray[i].Y, 0);
> + bbox[3] = MIN2(bbox[2] + ctx->ViewportArray[i].Height, fb_height);
> + _mesa_intersect_scissor_bounding_box(ctx, i, bbox);
> +
> + if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
> + /* If the scissor was out of bounds and got clamped to 0 width/height
> + * at the bounds, the subtraction of 1 from maximums could produce a
> + * negative number and thus not clip anything. Instead, just provide
> + * a min > max scissor inside the bounds, which produces the expected
> + * no rendering.
> + */
> + scissor.ScissorRectangleXMin = 1;
> + scissor.ScissorRectangleXMax = 0;
> + scissor.ScissorRectangleYMin = 1;
> + scissor.ScissorRectangleYMax = 0;
> + } else if (render_to_fbo) {
> + /* texmemory: Y=0=bottom */
> + scissor.ScissorRectangleXMin = bbox[0];
> + scissor.ScissorRectangleXMax = bbox[1] - 1;
> + scissor.ScissorRectangleYMin = bbox[2];
> + scissor.ScissorRectangleYMax = bbox[3] - 1;
> + } else {
> + /* memory: Y=0=top */
> + scissor.ScissorRectangleXMin = bbox[0];
> + scissor.ScissorRectangleXMax = bbox[1] - 1;
> + scissor.ScissorRectangleYMin = fb_height - bbox[3];
> + scissor.ScissorRectangleYMax = fb_height - bbox[2] - 1;
> + }
> +
> + GENX(SCISSOR_RECT_pack)(NULL, scissor_map + i * 2, &scissor);
Maybe i * GENX(SCISSOR_RECT_length) ?
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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