[Mesa-dev] [PATCH v3 04/14] anv/nir: Delete the apply_dynamic_offsets prototype
Jason Ekstrand
jason at jlekstrand.net
Thu Apr 27 16:31:33 UTC 2017
That pass hasn't existed since dd4db84640bbb694f180dd50850c3388f67228be
but the prototype stuck around for no reason.
Reviewed-by: Elie Tournier <elie.tournier at collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
---
src/intel/vulkan/anv_nir.h | 3 ---
1 file changed, 3 deletions(-)
diff --git a/src/intel/vulkan/anv_nir.h b/src/intel/vulkan/anv_nir.h
index a929dd9..3f97701 100644
--- a/src/intel/vulkan/anv_nir.h
+++ b/src/intel/vulkan/anv_nir.h
@@ -35,9 +35,6 @@ void anv_nir_lower_input_attachments(nir_shader *shader);
void anv_nir_lower_push_constants(nir_shader *shader);
-void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
- nir_shader *shader,
- struct brw_stage_prog_data *prog_data);
void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
nir_shader *shader,
struct brw_stage_prog_data *prog_data,
--
2.5.0.400.gff86faf
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