[Mesa-dev] [PATCH v3 04/14] anv/nir: Delete the apply_dynamic_offsets prototype

Jason Ekstrand jason at jlekstrand.net
Thu Apr 27 16:31:33 UTC 2017


That pass hasn't existed since dd4db84640bbb694f180dd50850c3388f67228be
but the prototype stuck around for no reason.

Reviewed-by: Elie Tournier <elie.tournier at collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
---
 src/intel/vulkan/anv_nir.h | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/intel/vulkan/anv_nir.h b/src/intel/vulkan/anv_nir.h
index a929dd9..3f97701 100644
--- a/src/intel/vulkan/anv_nir.h
+++ b/src/intel/vulkan/anv_nir.h
@@ -35,9 +35,6 @@ void anv_nir_lower_input_attachments(nir_shader *shader);
 
 void anv_nir_lower_push_constants(nir_shader *shader);
 
-void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
-                                   nir_shader *shader,
-                                   struct brw_stage_prog_data *prog_data);
 void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
                                    nir_shader *shader,
                                    struct brw_stage_prog_data *prog_data,
-- 
2.5.0.400.gff86faf



More information about the mesa-dev mailing list