[Mesa-dev] [Mesa-dev RESEND 17/26] mesa: add clear_bufferfv() helper

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Aug 1 09:11:51 UTC 2017


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/mesa/main/clear.c | 37 +++++++++++++++++++++++--------------
 1 file changed, 23 insertions(+), 14 deletions(-)

diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 3adbe38185..439e7dcfc5 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -506,11 +506,10 @@ _mesa_ClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer,
  * New in GL 3.0
  * Clear fixed-pt or float color buffer or depth buffer (not stencil).
  */
-void GLAPIENTRY
-_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+static ALWAYS_INLINE void
+clear_bufferfv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer,
+               const GLfloat *value, bool no_error)
 {
-   GET_CURRENT_CONTEXT(ctx);
-
    FLUSH_VERTICES(ctx, 0);
    FLUSH_CURRENT(ctx, 0);
 
@@ -527,7 +526,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
        *     value of MAX DRAW BUFFERS minus one; or if buffer is DEPTH,
        *     STENCIL, or DEPTH STENCIL and drawbuffer is not zero."
        */
-      if (drawbuffer != 0) {
+      if (!no_error && drawbuffer != 0) {
          _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
                      drawbuffer);
          return;
@@ -549,7 +548,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
    case GL_COLOR:
       {
          const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
-         if (mask == INVALID_MASK) {
+         if (!no_error && mask == INVALID_MASK) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
                         drawbuffer);
             return;
@@ -569,19 +568,29 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
       }
       break;
    default:
-      /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
-       * of the OpenGL 4.5 spec states:
-       *
-       *    "An INVALID_ENUM error is generated by ClearBufferfv and
-       *     ClearNamedFramebufferfv if buffer is not COLOR or DEPTH."
-       */
-      _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
-                  _mesa_enum_to_string(buffer));
+      if (!no_error) {
+         /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+          * of the OpenGL 4.5 spec states:
+          *
+          *    "An INVALID_ENUM error is generated by ClearBufferfv and
+          *     ClearNamedFramebufferfv if buffer is not COLOR or DEPTH."
+          */
+         _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
+                     _mesa_enum_to_string(buffer));
+      }
       return;
    }
 }
 
 
+void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   clear_bufferfv(ctx, buffer, drawbuffer, value, false);
+}
+
+
 /**
  * The ClearBuffer framework is so complicated and so riddled with the
  * assumption that the framebuffer is bound that, for now, we will just fake
-- 
2.13.3



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