[Mesa-dev] [Mesa-dev RESEND 23/26] mesa: add clear_bufferiv() helper
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue Aug 1 09:11:57 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/mesa/main/clear.c | 37 +++++++++++++++++++++++--------------
1 file changed, 23 insertions(+), 14 deletions(-)
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 3aa3cfd9a9..ea75a95184 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -338,12 +338,11 @@ make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer)
* New in GL 3.0
* Clear signed integer color buffer or stencil buffer (not depth).
*/
-void GLAPIENTRY
-_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+static ALWAYS_INLINE void
+clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer,
+ const GLint *value, bool no_error)
{
- GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
-
FLUSH_CURRENT(ctx, 0);
if (ctx->NewState) {
@@ -359,7 +358,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
* value of MAX DRAW BUFFERS minus one; or if buffer is DEPTH,
* STENCIL, or DEPTH STENCIL and drawbuffer is not zero."
*/
- if (drawbuffer != 0) {
+ if (!no_error && drawbuffer != 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
drawbuffer);
return;
@@ -380,7 +379,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
case GL_COLOR:
{
const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
- if (mask == INVALID_MASK) {
+ if (!no_error && mask == INVALID_MASK) {
_mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
drawbuffer);
return;
@@ -400,19 +399,29 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
}
break;
default:
- /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
- * of the OpenGL 4.5 spec states:
- *
- * "An INVALID_ENUM error is generated by ClearBufferiv and
- * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
- */
- _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
- _mesa_enum_to_string(buffer));
+ if (!no_error) {
+ /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+ * of the OpenGL 4.5 spec states:
+ *
+ * "An INVALID_ENUM error is generated by ClearBufferiv and
+ * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
+ */
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
+ _mesa_enum_to_string(buffer));
+ }
return;
}
}
+void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ clear_bufferiv(ctx, buffer, drawbuffer, value, false);
+}
+
+
/**
* The ClearBuffer framework is so complicated and so riddled with the
* assumption that the framebuffer is bound that, for now, we will just fake
--
2.13.3
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