[Mesa-dev] [PATCH 1/3] glsl: recognize GLSL 4.60

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Aug 1 10:26:29 UTC 2017


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/compiler/glsl/glsl_parser_extras.cpp | 4 ++--
 src/compiler/glsl/glsl_parser_extras.h   | 2 +-
 src/compiler/glsl/standalone.cpp         | 2 ++
 3 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 68af6baafa..8f1651d494 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -54,9 +54,9 @@ glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version)
 
 
 static const unsigned known_desktop_glsl_versions[] =
-   { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430, 440, 450 };
+   { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430, 440, 450, 460 };
 static const unsigned known_desktop_gl_versions[] =
-   {  20,  21,  30,  31,  32,  33,  40,  41,  42,  43,  44,  45 };
+   {  20,  21,  30,  31,  32,  33,  40,  41,  42,  43,  44,  45, 46 };
 
 
 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index be6c8dce6b..fb35813087 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -354,7 +354,7 @@ struct _mesa_glsl_parse_state {
       unsigned ver;
       uint8_t gl_ver;
       bool es;
-   } supported_versions[16];
+   } supported_versions[17];
 
    bool es_shader;
    bool compat_shader;
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index 52554bb92a..8e5bc352fc 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -253,6 +253,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
    case 430:
    case 440:
    case 450:
+   case 460:
       ctx->Const.MaxClipPlanes = 8;
       ctx->Const.MaxDrawBuffers = 8;
       ctx->Const.MinProgramTexelOffset = -8;
@@ -418,6 +419,7 @@ standalone_compile_shader(const struct standalone_options *_options,
    case 430:
    case 440:
    case 450:
+   case 460:
       glsl_es = false;
       break;
    default:
-- 
2.13.3



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