[Mesa-dev] [PATCH 17/23] mesa: hook up UUID queries for driver and device
Timothy Arceri
tarceri at itsqueeze.com
Fri Aug 4 01:54:20 UTC 2017
From: Andres Rodriguez <andresx7 at gmail.com>
v2: respective changes for new gallium interface
v3: fix UUID size asserts
Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/mesa/main/dd.h | 15 +++++++++++++++
src/mesa/main/get.c | 17 +++++++++++++++++
src/mesa/main/version.c | 13 +++++++++++++
src/mesa/main/version.h | 6 ++++++
src/mesa/state_tracker/st_context.c | 22 ++++++++++++++++++++++
5 files changed, 73 insertions(+)
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index a1c9e8e793..7b2fe8b519 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1102,20 +1102,35 @@ struct dd_function_table {
* Use a memory object as the backing data for a buffer object
*/
GLboolean (*BufferDataMem)(struct gl_context *ctx,
GLenum target,
GLsizeiptrARB size,
struct gl_memory_object *memObj,
GLuint64 offset,
GLenum usage,
struct gl_buffer_object *bufObj);
+ /**
+ * Fill uuid with an unique identifier for this driver
+ *
+ * uuid must point to GL_UUID_SIZE_EXT bytes of available memory
+ */
+ void (*GetDriverUuid)(struct gl_context *ctx, char *uuid);
+
+ /**
+ * Fill uuid with an unique identifier for the device associated
+ * to this driver
+ *
+ * uuid must point to GL_UUID_SIZE_EXT bytes of available memory
+ */
+ void (*GetDeviceUuid)(struct gl_context *ctx, char *uuid);
+
/*@}*/
/**
* \name GL_EXT_external_objects_fd interface
*/
/*@{*/
/**
* Called to import a memory object. The caller relinquishes ownership
* of fd after the call returns.
*
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 75d77c80b0..93dd927bb0 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -33,20 +33,21 @@
#include "extensions.h"
#include "get.h"
#include "macros.h"
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
#include "texstate.h"
#include "framebuffer.h"
#include "samplerobj.h"
#include "stencil.h"
+#include "version.h"
/* This is a table driven implemetation of the glGet*v() functions.
* The basic idea is that most getters just look up an int somewhere
* in struct gl_context and then convert it to a bool or float according to
* which of glGetIntegerv() glGetBooleanv() etc is being called.
* Instead of generating code to do this, we can just record the enum
* value and the offset into struct gl_context in an array of structs. Then
* in glGet*(), we lookup the struct for the enum in question, and use
* the offset to get the int we need.
*
@@ -832,20 +833,28 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_TEXTURE_BINDING_RECTANGLE_NV:
case GL_TEXTURE_BINDING_EXTERNAL_OES:
case GL_TEXTURE_BINDING_CUBE_MAP_ARRAY:
case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
unit = ctx->Texture.CurrentUnit;
v->value_int =
ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name;
break;
+ /* GL_EXT_external_objects */
+ case GL_DRIVER_UUID_EXT:
+ _mesa_get_driver_uuid(ctx, v->value_int_4);
+ break;
+ case GL_DEVICE_UUID_EXT:
+ _mesa_get_device_uuid(ctx, v->value_int_4);
+ break;
+
/* GL_EXT_packed_float */
case GL_RGBA_SIGNED_COMPONENTS_EXT:
{
/* Note: we only check the 0th color attachment. */
const struct gl_renderbuffer *rb =
ctx->DrawBuffer->_ColorDrawBuffers[0];
if (rb && _mesa_is_format_signed(rb->Format)) {
/* Issue 17 of GL_EXT_packed_float: If a component (such as
* alpha) has zero bits, the component should not be considered
* signed and so the bit for the respective component should be
@@ -2494,20 +2503,28 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
return TYPE_INT;
/* ARB_compute_variable_group_size */
case GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB:
if (!ctx->Extensions.ARB_compute_variable_group_size)
goto invalid_enum;
if (index >= 3)
goto invalid_value;
v->value_int = ctx->Const.MaxComputeVariableGroupSize[index];
return TYPE_INT;
+
+ /* GL_EXT_external_objects */
+ case GL_DRIVER_UUID_EXT:
+ _mesa_get_driver_uuid(ctx, v->value_int_4);
+ return TYPE_INT_4;
+ case GL_DEVICE_UUID_EXT:
+ _mesa_get_device_uuid(ctx, v->value_int_4);
+ return TYPE_INT_4;
}
invalid_enum:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_enum_to_string(pname));
return TYPE_INVALID;
invalid_value:
_mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s)", func,
_mesa_enum_to_string(pname));
return TYPE_INVALID;
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index f04c43ddf5..fe82b4674d 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -644,10 +644,23 @@ _mesa_compute_version(struct gl_context *ctx)
case API_OPENGLES2:
if (!ctx->Version) {
_mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
return;
}
create_version_string(ctx, "OpenGL ES ");
break;
}
}
+
+
+void
+_mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid)
+{
+ ctx->Driver.GetDriverUuid(ctx, (char*) uuid);
+}
+
+void
+_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid)
+{
+ ctx->Driver.GetDeviceUuid(ctx, (char*) uuid);
+}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index ee7cb7501e..4cb5e5f0fa 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -40,11 +40,17 @@ _mesa_compute_version(struct gl_context *ctx);
extern bool
_mesa_override_gl_version_contextless(struct gl_constants *consts,
gl_api *apiOut, GLuint *versionOut);
extern void
_mesa_override_gl_version(struct gl_context *ctx);
extern void
_mesa_override_glsl_version(struct gl_constants *consts);
+extern void
+_mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid);
+
+extern void
+_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid);
+
#endif /* VERSION_H */
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 2420e74363..ef2e73e741 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -658,20 +658,40 @@ st_set_background_context(struct gl_context *ctx,
struct util_queue_monitoring *queue_info)
{
struct st_context *st = ctx->st;
struct st_manager *smapi =
(struct st_manager*)st->iface.st_context_private;
assert(smapi->set_background_context);
smapi->set_background_context(&st->iface, queue_info);
}
+static void
+st_get_device_uuid(struct gl_context *ctx, char *uuid)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+ assert(GL_UUID_SIZE_EXT >= PIPE_UUID_SIZE);
+ memset(uuid, 0, GL_UUID_SIZE_EXT);
+ screen->get_device_uuid(screen, uuid);
+}
+
+static void
+st_get_driver_uuid(struct gl_context *ctx, char *uuid)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+ assert(GL_UUID_SIZE_EXT >= PIPE_UUID_SIZE);
+ memset(uuid, 0, GL_UUID_SIZE_EXT);
+ screen->get_driver_uuid(screen, uuid);
+}
+
void st_init_driver_functions(struct pipe_screen *screen,
struct dd_function_table *functions)
{
_mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
st_init_blit_functions(functions);
st_init_bufferobject_functions(screen, functions);
st_init_clear_functions(functions);
st_init_bitmap_functions(functions);
@@ -704,11 +724,13 @@ void st_init_driver_functions(struct pipe_screen *screen,
st_init_vdpau_functions(functions);
if (screen->get_param(screen, PIPE_CAP_STRING_MARKER))
functions->EmitStringMarker = st_emit_string_marker;
functions->Enable = st_Enable;
functions->UpdateState = st_invalidate_state;
functions->QueryMemoryInfo = st_query_memory_info;
functions->SetBackgroundContext = st_set_background_context;
+ functions->GetDriverUuid = st_get_device_uuid;
+ functions->GetDeviceUuid = st_get_driver_uuid;
}
--
2.13.3
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