[Mesa-dev] [PATCH] radv: avoid GPU hangs if someone does a resolve with non-multisample src (v2)

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Fri Aug 4 07:24:37 UTC 2017


Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

On Fri, Aug 4, 2017 at 4:51 AM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This is a bug in the app, but I'd rather avoid hanging the GPU,
> esp if someone is running in validation and it takes out their
> development environment.
>
> v2: get it right, reverse the polarity.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/amd/vulkan/radv_meta_resolve.c | 5 +++++
>  1 file changed, 5 insertions(+)
>
> diff --git a/src/amd/vulkan/radv_meta_resolve.c b/src/amd/vulkan/radv_meta_resolve.c
> index 6cd0c38..6023e0f 100644
> --- a/src/amd/vulkan/radv_meta_resolve.c
> +++ b/src/amd/vulkan/radv_meta_resolve.c
> @@ -382,6 +382,11 @@ void radv_CmdResolveImage(
>         radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state, cmd_buffer);
>
>         assert(src_image->info.samples > 1);
> +       if (src_image->info.samples <= 1) {
> +               /* this causes GPU hangs if we get past here */
> +               fprintf(stderr, "radv: Illegal resolve operation (src not multisampled), will hang GPU.");
> +               return;
> +       }
>         assert(dest_image->info.samples == 1);
>
>         if (src_image->info.samples >= 16) {
> --
> 2.9.4
>
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