[Mesa-dev] [PATCH] docs: removed the '--with-sha1' requirement from shading.html

Tapani Pälli tapani.palli at intel.com
Mon Aug 7 07:18:45 UTC 2017


Yep 'with-sha1' is not needed anymore, thanks;

Acked-by: Tapani Pälli <tapani.palli at intel.com>

On 08/04/2017 08:20 PM, Eleni Maria Stea wrote:
> The configuration option --with-sha1 is no longer required for the
> MESA_SHADER_READ_PATH, MESA_SHADER_DUMP_PATH environment variables
> to take effect.
> 
> 1- removed the "--with-sha1" sentence from docs/shading.html
> 2- added an extra note: that the corresponding dumped and replacement
> shaders must have the same filenames for the feature to take effect.
> ---
>   docs/shading.html | 6 +++---
>   1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/docs/shading.html b/docs/shading.html
> index c789102e64..8b4cfb36a1 100644
> --- a/docs/shading.html
> +++ b/docs/shading.html
> @@ -65,8 +65,7 @@ Example:  export MESA_GLSL=dump,nopt
>   </p>
>   
>   <p>
> -Shaders can be dumped and replaced on runtime for debugging purposes. Mesa
> -needs to be configured with '--with-sha1' to enable this functionality. This
> +Shaders can be dumped and replaced on runtime for debugging purposes. This
>   feature is not currently supported by SCons build.
>   
>   This is controlled via following environment variables:
> @@ -76,7 +75,8 @@ This is controlled via following environment variables:
>   </ul>
>   Note, path set must exist before running for dumping or replacing to work.
>   When both are set, these paths should be different so the dumped shaders do
> -not clobber the replacement shaders.
> +not clobber the replacement shaders. Also, the filenames of the replacement shaders
> +should match the filenames of the corresponding dumped shaders.
>   </p>
>   
>   <h2 id="support">GLSL Version</h2>
> 


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