[Mesa-dev] [PATCH] docs: removed the '--with-sha1' requirement from shading.html
Tapani Pälli
tapani.palli at intel.com
Mon Aug 7 07:18:45 UTC 2017
Yep 'with-sha1' is not needed anymore, thanks;
Acked-by: Tapani Pälli <tapani.palli at intel.com>
On 08/04/2017 08:20 PM, Eleni Maria Stea wrote:
> The configuration option --with-sha1 is no longer required for the
> MESA_SHADER_READ_PATH, MESA_SHADER_DUMP_PATH environment variables
> to take effect.
>
> 1- removed the "--with-sha1" sentence from docs/shading.html
> 2- added an extra note: that the corresponding dumped and replacement
> shaders must have the same filenames for the feature to take effect.
> ---
> docs/shading.html | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/docs/shading.html b/docs/shading.html
> index c789102e64..8b4cfb36a1 100644
> --- a/docs/shading.html
> +++ b/docs/shading.html
> @@ -65,8 +65,7 @@ Example: export MESA_GLSL=dump,nopt
> </p>
>
> <p>
> -Shaders can be dumped and replaced on runtime for debugging purposes. Mesa
> -needs to be configured with '--with-sha1' to enable this functionality. This
> +Shaders can be dumped and replaced on runtime for debugging purposes. This
> feature is not currently supported by SCons build.
>
> This is controlled via following environment variables:
> @@ -76,7 +75,8 @@ This is controlled via following environment variables:
> </ul>
> Note, path set must exist before running for dumping or replacing to work.
> When both are set, these paths should be different so the dumped shaders do
> -not clobber the replacement shaders.
> +not clobber the replacement shaders. Also, the filenames of the replacement shaders
> +should match the filenames of the corresponding dumped shaders.
> </p>
>
> <h2 id="support">GLSL Version</h2>
>
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