[Mesa-dev] [PATCH 04/13] glsl: Remove unused private fields
Matt Turner
mattst88 at gmail.com
Thu Aug 10 22:02:35 UTC 2017
---
src/compiler/glsl/lower_int64.cpp | 4 +---
src/mesa/program/ir_to_mesa.cpp | 3 +--
2 files changed, 2 insertions(+), 5 deletions(-)
diff --git a/src/compiler/glsl/lower_int64.cpp b/src/compiler/glsl/lower_int64.cpp
index 9770d314af..aa2e1e063d 100644
--- a/src/compiler/glsl/lower_int64.cpp
+++ b/src/compiler/glsl/lower_int64.cpp
@@ -69,7 +69,7 @@ namespace {
class lower_64bit_visitor : public ir_rvalue_visitor {
public:
lower_64bit_visitor(void *mem_ctx, exec_list *instructions, unsigned lower)
- : progress(false), lower(lower), instructions(instructions),
+ : progress(false), lower(lower),
function_list(), added_functions(&function_list, mem_ctx)
{
functions = _mesa_hash_table_create(mem_ctx,
@@ -111,8 +111,6 @@ public:
private:
unsigned lower; /** Bitfield of which operations to lower */
- exec_list *instructions;
-
/** Hashtable containing all of the known functions in the IR */
struct hash_table *functions;
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index ac12b59d07..67a4ad4a7c 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2410,7 +2410,7 @@ class add_uniform_to_shader : public program_resource_visitor {
public:
add_uniform_to_shader(struct gl_shader_program *shader_program,
struct gl_program_parameter_list *params)
- : shader_program(shader_program), params(params), idx(-1)
+ : params(params), idx(-1)
{
/* empty */
}
@@ -2429,7 +2429,6 @@ private:
const enum glsl_interface_packing packing,
bool last_field);
- struct gl_shader_program *shader_program;
struct gl_program_parameter_list *params;
int idx;
ir_variable *var;
--
2.13.0
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