[Mesa-dev] [PATCH 3/3] gallium/radeon: pass LLVM processor to the disk shader cache

Timothy Arceri tarceri at itsqueeze.com
Fri Aug 11 01:09:29 UTC 2017


On 11/08/17 05:57, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> ---
>   src/gallium/drivers/radeon/r600_pipe_common.c | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
> index 95458d2e..0038c9a 100644
> --- a/src/gallium/drivers/radeon/r600_pipe_common.c
> +++ b/src/gallium/drivers/radeon/r600_pipe_common.c
> @@ -878,21 +878,21 @@ static void r600_disk_cache_create(struct r600_common_screen *rscreen)
>   #endif
>   		if (res != -1) {
>   			/* These flags affect shader compilation. */
>   			uint64_t shader_debug_flags =
>   				rscreen->debug_flags &
>   				(DBG_FS_CORRECT_DERIVS_AFTER_KILL |
>   				 DBG_SI_SCHED |
>   				 DBG_UNSAFE_MATH);
>   
>   			rscreen->disk_shader_cache =
> -				disk_cache_create(r600_get_family_name(rscreen),
> +				disk_cache_create(r600_get_llvm_processor_name(rscreen->family),

I take it this will always by more fine grained than any compilation 
options for the GLSL/TGSI stages?

Otherwise maybe we should store both like we do for the Mesa/LLVM build 
timestamps.


>   						  timestamp_str,
>   						  shader_debug_flags);
>   			free(timestamp_str);
>   		}
>   	}
>   }
>   
>   static struct disk_cache *r600_get_disk_shader_cache(struct pipe_screen *pscreen)
>   {
>   	struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen;
> 


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