[Mesa-dev] [PATCH 3/3] gallium/radeon: pass LLVM processor to the disk shader cache
Timothy Arceri
tarceri at itsqueeze.com
Fri Aug 11 01:09:29 UTC 2017
On 11/08/17 05:57, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/gallium/drivers/radeon/r600_pipe_common.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
> index 95458d2e..0038c9a 100644
> --- a/src/gallium/drivers/radeon/r600_pipe_common.c
> +++ b/src/gallium/drivers/radeon/r600_pipe_common.c
> @@ -878,21 +878,21 @@ static void r600_disk_cache_create(struct r600_common_screen *rscreen)
> #endif
> if (res != -1) {
> /* These flags affect shader compilation. */
> uint64_t shader_debug_flags =
> rscreen->debug_flags &
> (DBG_FS_CORRECT_DERIVS_AFTER_KILL |
> DBG_SI_SCHED |
> DBG_UNSAFE_MATH);
>
> rscreen->disk_shader_cache =
> - disk_cache_create(r600_get_family_name(rscreen),
> + disk_cache_create(r600_get_llvm_processor_name(rscreen->family),
I take it this will always by more fine grained than any compilation
options for the GLSL/TGSI stages?
Otherwise maybe we should store both like we do for the Mesa/LLVM build
timestamps.
> timestamp_str,
> shader_debug_flags);
> free(timestamp_str);
> }
> }
> }
>
> static struct disk_cache *r600_get_disk_shader_cache(struct pipe_screen *pscreen)
> {
> struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen;
>
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