[Mesa-dev] [PATCH V3] i965 : Optimize atom state flag checks

Scott D Phillips scott.d.phillips at intel.com
Mon Aug 14 17:58:30 UTC 2017


Tapani Pälli <tapani.palli at intel.com> writes:

> Hello;
>
> On 07/25/2017 05:17 PM, Marathe, Yogesh wrote:
>> Hi Matt, Sorry for late reply, please see below.
>> 
>>> -----Original Message-----
>>> From: mesa-dev [mailto:mesa-dev-bounces at lists.freedesktop.org] On Behalf
>>> Of Matt Turner
>>> Sent: Saturday, July 22, 2017 12:12 AM
>>> To: Muthukumar, Aravindan <aravindan.muthukumar at intel.com>
>>> Cc: mesa-dev at lists.freedesktop.org; Marathe, Yogesh
>>> <yogesh.marathe at intel.com>
>>> Subject: Re: [Mesa-dev] [PATCH V3] i965 : Optimize atom state flag checks
>>>
>>> On 07/21, aravindan.muthukumar at intel.com wrote:
>>>> From: Aravindan Muthukumar <aravindan.muthukumar at intel.com>
>>>>
>>>> This patch improves CPI Rate(Cycles per Instruction) and branch miss
>>>> predict for i965. The function check_state() was showing CPI retired rate.
>>>>
>>>> Performance stats with android:
>>>> - CPI retired lowered by 28% (lower is better)
>>>> - Branch missprediction lowered by 13% (lower is better)
>>>> - 3DMark improved by 2%
>>>>
>>>> The dissassembly doesn't show difference, although above results were
>>>> observed with patch.
>>>
>> 
>> Yes this is true for V3 where we removed the function based on a review comment.
>> 
>>> If there's no difference in the assembly then whatever measurements you have
>>> taken must be noise.
>>>
>> 
>> No that's not guaranteed either. Lot of things still depend on how instructions are
>> aligned, sometimes even changing linking order gives different results where
>> disassemblies of individual functions remain same.
>>   
>>> I applied the patch and inspected brw_state_upload.o. There are assembly
>>> differences. I can produce the same assembly as this patch by just pulling the if
>>> statement out of check_and_emit_atom() and into the caller. The replacement
>>> of check_state() with a macro is completely unnecessary.
>>>
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c
>>> b/src/mesa/drivers/dri/i965/brw_state_upload.c
>>> index acaa97ee7d..b163e1490d 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_state_upload.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
>>> @@ -439,14 +439,12 @@ merge_ctx_state(struct brw_context *brw,  }
>>>
>>>   static inline void
>>> -check_and_emit_atom(struct brw_context *brw,
>>> -                    struct brw_state_flags *state,
>>> -                    const struct brw_tracked_state *atom)
>>> +emit_atom(struct brw_context *brw,
>>> +          struct brw_state_flags *state,
>>> +          const struct brw_tracked_state *atom)
>>>   {
>>> -   if (check_state(state, &atom->dirty)) {
>>> -      atom->emit(brw);
>>> -      merge_ctx_state(brw, state);
>>> -   }
>>> +   atom->emit(brw);
>>> +   merge_ctx_state(brw, state);
>>>   }
>>>
>>>   static inline void
>>> @@ -541,7 +539,9 @@ brw_upload_pipeline_state(struct brw_context *brw,
>>>   	 const struct brw_tracked_state *atom = &atoms[i];
>>>   	 struct brw_state_flags generated;
>>>
>>> -         check_and_emit_atom(brw, &state, atom);
>>> +         if (check_state(&state, &atom->dirty)) {
>>> +            emit_atom(brw, &state, atom);
>>> +         }
>>>
>>>   	 accumulate_state(&examined, &atom->dirty);
>>>
>>> @@ -558,7 +558,9 @@ brw_upload_pipeline_state(struct brw_context *brw,
>>>         for (i = 0; i < num_atoms; i++) {
>>>   	 const struct brw_tracked_state *atom = &atoms[i];
>>>
>>> -         check_and_emit_atom(brw, &state, atom);
>>> +         if (check_state(&state, &atom->dirty)) {
>>> +            emit_atom(brw, &state, atom);
>>> +         }
>>>         }
>>>      }
>>>
>>>
>>> With that said, the assembly differences are not understandable to me.
>>> Why should extracting an if statement from a static inline function into the caller
>>> of that function cause any difference whatsoever?
>> 
>> Agreed, it shouldn't in case of static inline.
>> 
>>>
>>> I'm viewing the assembly differences with:
>>>
>>> wdiff -n \
>>>      -w $'\033[30;41m' -x $'\033[0m' \
>>>      -y $'\033[30;42m' -z $'\033[0m' \
>>>      <(objdump -d brw_state_upload.o.before | sed -e 's/^.*\t//') \
>>>      <(objdump -d brw_state_upload.o.wtf    | sed -e 's/^.*\t//') | less -R
>>>
>>> and the only real difference is the movement of some call and jmp instructions.
>>>
>>> I cannot take the patch without some reasonable explanation for the change.
>> 
>> Ok I think this has been discussed already and we agree that there is no big visible difference
>> in disassembly which can be pointed out for improvement. Although, as you said this movement
>> of instructions can cause this. If with this patch instructions get cache aligned that too can show
>> improvement.  This is a busy function with bad CPI. Hence chosen for optimization. Branch miss
>> predict is another metric.  Do we want to consider all these or just disassembly?
>
> I don't have a reasonable explanation to give but I made some benchmark 
> runs today (3DMark "Ice Storm Unlimited" test ) and I'm getting 
> consistently 1-2% better results with the patch. I also tried the 
> mentioned modification "pulling the if statement out of 
> check_and_emit_atom() and into the caller" and it has same performance 
> benefits. What I can tell from assembly dump is that 
> brw_upload_render_state function becomes slightly shorter, there's 
> movement with call and jmp and dump with the patch has less mov and nopl 
> calls in total.

FWIW, I see no difference in the assembly emitted with clang-4.0.1 for
either of the patches suggested in this thread, although I see my old
gcc-4.8 ignore the inline request for check_and_emit_atom. That's really
all that makes sense to me here, that the inlining is getting
ignored. Someone should check that the same performance increase comes
from s/inline/ALWAYS_INLINE/ for check_and_emit_atom.

>> Let me make one more attempt, we clearly see icache misses for brw_upload_pipeline_state also
>> reduced with patch against without patch. Do you think that too is noise with *.o.wtf?
>> I would be happy to learn if that's the case to understand all this better.
>> 
>> I believe there are two reasons why this should go in
>> 1. It consistently benefits android (we are ok to rename it), helps reduce overhead
>> 2. It doesn't harm other platforms
>> 
>> We are ok to drop it if above two claims can be negated with someone else other than us testing
>> this. Otherwise can you please reconsider?
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