[Mesa-dev] [PATCH 02/11] loader/dri3: Make sure we always have a context for image blit operations
Michel Dänzer
michel at daenzer.net
Tue Aug 15 06:57:18 UTC 2017
On 11/08/17 11:14 PM, Thomas Hellstrom wrote:
> The code was relying on us always having a current context for client local
> image blit operations. Otherwise the blit would be skipped. However,
> glxSwapBuffers, for example, doesn't require a current context and that was a
> common problem in the dri1 era. It seems the problem has resurfaced with dri3.
>
> If we don't have a current context when we want to blit, try creating a private
> dri context and maintain a context cache of a single context.
>
> Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
[...]
> +/**
> + * A cached blit context.
> + */
> +struct loader_dri3_blit_context {
> + mtx_t mtx;
> + __DRIcontext *ctx;
> + __DRIscreen *cur_screen;
The cur_screen field seems redundant with __DRIcontextRec::driScreenPriv.
> @@ -149,6 +254,9 @@ loader_dri3_drawable_init(xcb_connection_t *conn,
> draw->have_fake_front = 0;
> draw->first_init = true;
>
> + draw->have_image_blit = draw->ext->image->base.version >= 9 &&
> + draw->ext->image->blitImage != NULL;
Is it really worth having a dedicated drawable field for this? Seems
like open-coding this in loader_dri3_blit_image should be fine.
> @@ -1340,7 +1426,7 @@ loader_dri3_get_buffers(__DRIdrawable *driDrawable,
> return false;
>
> /* pixmaps always have front buffers */
> - if (draw->is_pixmap)
> +// if (draw->is_pixmap)
> buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;
Either leave the line uncommented, or remove it and fix up the
indentation of the following line.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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