[Mesa-dev] [PATCH 14/20] st/va: make surface allocate functions more usefully

Leo Liu leo.liu at amd.com
Wed Aug 16 17:53:17 UTC 2017


Signed-off-by: Leo Liu <leo.liu at amd.com>
Reviewed-by: Christian K├Ânig <christian.koenig at amd.com>
---
 src/gallium/state_trackers/va/surface.c    | 8 ++++----
 src/gallium/state_trackers/va/va_private.h | 1 +
 2 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/src/gallium/state_trackers/va/surface.c b/src/gallium/state_trackers/va/surface.c
index f968e9ede1..b116fc3f27 100644
--- a/src/gallium/state_trackers/va/surface.c
+++ b/src/gallium/state_trackers/va/surface.c
@@ -558,9 +558,9 @@ suface_from_external_memory(VADriverContextP ctx, vlVaSurface *surface,
    return VA_STATUS_SUCCESS;
 }
 
-static VAStatus
-surface_allocate(VADriverContextP ctx, vlVaSurface *surface,
-		 struct pipe_video_buffer *templat)
+VAStatus
+vlVaHandleSurfaceAllocate(VADriverContextP ctx, vlVaSurface *surface,
+                          struct pipe_video_buffer *templat)
 {
    vlVaDriver *drv;
    struct pipe_surface **surfaces;
@@ -734,7 +734,7 @@ vlVaCreateSurfaces2(VADriverContextP ctx, unsigned int format,
              !(memory_attibute->flags & VA_SURFACE_EXTBUF_DESC_ENABLE_TILING))
             templat.bind = PIPE_BIND_LINEAR | PIPE_BIND_SHARED;
 
-	 vaStatus = surface_allocate(ctx, surf, &templat);
+	 vaStatus = vlVaHandleSurfaceAllocate(ctx, surf, &templat);
          if (vaStatus != VA_STATUS_SUCCESS)
             goto free_surf;
          break;
diff --git a/src/gallium/state_trackers/va/va_private.h b/src/gallium/state_trackers/va/va_private.h
index 24b74509c8..a437a5b90f 100644
--- a/src/gallium/state_trackers/va/va_private.h
+++ b/src/gallium/state_trackers/va/va_private.h
@@ -396,6 +396,7 @@ VAStatus vlVaQueryVideoProcPipelineCaps(VADriverContextP ctx, VAContextID contex
 
 // internal functions
 VAStatus vlVaHandleVAProcPipelineParameterBufferType(vlVaDriver *drv, vlVaContext *context, vlVaBuffer *buf);
+VAStatus vlVaHandleSurfaceAllocate(VADriverContextP ctx, vlVaSurface *surface, struct pipe_video_buffer *templat);
 void vlVaGetReferenceFrame(vlVaDriver *drv, VASurfaceID surface_id, struct pipe_video_buffer **ref_frame);
 void vlVaHandlePictureParameterBufferMPEG12(vlVaDriver *drv, vlVaContext *context, vlVaBuffer *buf);
 void vlVaHandleIQMatrixBufferMPEG12(vlVaContext *context, vlVaBuffer *buf);
-- 
2.11.0



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