[Mesa-dev] [PATCH] radv: disable texture gather workaround on gfx9.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Wed Aug 16 23:30:49 UTC 2017


Yay, less workarounds.

Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

On Thu, Aug 17, 2017, at 01:19, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> Not required anymore.
> 
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/amd/common/ac_nir_to_llvm.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/amd/common/ac_nir_to_llvm.c
> b/src/amd/common/ac_nir_to_llvm.c
> index bc325e6..cc42877 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -2185,7 +2185,7 @@ static LLVMValueRef build_tex_intrinsic(struct
> ac_nir_context *ctx,
>  		break;
>  	}
>  
> -       if (instr->op == nir_texop_tg4) {
> +       if (instr->op == nir_texop_tg4 && ctx->abi->chip_class <= VI) {
>  		enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
>  		if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
>  			return radv_lower_gather4_integer(&ctx->ac, args, instr);
> -- 
> 2.9.4
> 
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